#ifndef _CSCOREBOARD_HPP_
#define _CSCOREBOARD_HPP_

/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"

/*** Custom Header Files ***/

using UtilityEngine::cString;

namespace Equipment {
	class cScoreBoard
	{
	public:
		cScoreBoard();
		~cScoreBoard();

		///Functions
		void Score( const unsigned long int player = 1 );

	private:		
	private:
		unsigned long int m_player1Score;// = 0
		unsigned long int m_player2Score;// = 0
	};/// END CLASS DEFINITION cScoreBoard
}/// END NAMESPACE DEFINITION Equipment
#endif/// END IFNDEF _CSCOREBOARD_HPP_