I should have commit when I knew what changes I made.

This commit is contained in:
2019-08-21 20:12:59 -04:00
parent 05ffe20bb4
commit 1e1a33f3f9
23 changed files with 820 additions and 175 deletions
@@ -0,0 +1,86 @@
#ifndef _CGUIEVENT_HPP_
#define _CGUIEVENT_HPP_
/*** Custom Header Files ***/
#include "../../EventEngine/cEvent.hpp"
#include "../GUIHelpers/Enums.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
#include "../GUIHelpers/cObject.hpp"
namespace GUIEventEngine {
class EXPORT_FROM_MYDLL cGUIEvent : public EventEngine::cEvent
{
public:
cGUIEvent( const GUIHelpers::eEventType eventType, const unsigned int id );
virtual ~cGUIEvent();
bool operator == (const cGUIEvent& other);
/// Functions
virtual void OnEvent(const SDL_Event& event);
virtual void OnInputFocus();
virtual void OnInputBlur();
virtual void OnKeyDown(SDL_Keycode sym, Uint16 mod);//, Uint16 unicode);
virtual void OnKeyUp(SDL_Keycode sym, Uint16 mod);//, Uint16 unicode);
virtual void OnMouseFocus();
virtual void OnMouseBlur();
virtual void OnMouseMove(int mX, int mY, int relX, int relY, bool Left, bool Right, bool Middle);
virtual void OnMouseWheel(bool Up, bool Down); //Not implemented
virtual void OnLButtonDown(int mX, int mY);
virtual void OnLButtonUp(int mX, int mY);
virtual void OnRButtonDown(int mX, int mY);
virtual void OnRButtonUp(int mX, int mY);
virtual void OnMButtonDown(int mX, int mY);
virtual void OnMButtonUp(int mX, int mY);
virtual void OnJoyAxis(SDL_JoystickID which, Uint8 axis, Sint16 value);
virtual void OnJoyButtonDown(SDL_JoystickID which, Uint8 button);
virtual void OnJoyButtonUp(SDL_JoystickID which, Uint8 button);
virtual void OnJoyHat(SDL_JoystickID which, Uint8 hat, Uint8 value);
virtual void OnJoyBall(SDL_JoystickID which, Uint8 ball, Sint16 xrel, Sint16 yrel);
virtual void OnMinimize();
virtual void OnRestore();
virtual void OnResize(int w, int h);
virtual void OnExpose();
virtual void OnExit();
virtual void OnUser(Uint32 type, int code, void* data1, void* data2);
private:
void OnWindowsEvent(const SDL_Event& event);
void OnMouseButtonDown(const SDL_Event& event);
void OnMouseButtonUp(const SDL_Event& event);
private:
/// Variables
signed int m_id;// = 0
GUIHelpers::eEventType m_eventType;
};/// END CLASS DEFINITION cGUIEvent
}/// END NAMESPACE DEFINITION GUIEventEngine
#endif/// END IFNDEF _CGUIEVENT_HPP_