New float double and long double random gen functions. more comments
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@@ -11,6 +11,7 @@
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#include "dllExport.h"
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namespace VideoEngine {
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/* cAnimatedSprite is Sprite that only displays a small part of the texture and can be move up, down, left, and right to display the next frame. */
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class EXPORT_FROM_MYDLL cAnimatedSprite : public cSprite
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{
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public:
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@@ -63,8 +64,7 @@ namespace VideoEngine {
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unsigned long int m_nextTime;/// = 0
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unsigned long int m_RATE;/// = 0
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unsigned long int m_RATE;/// = 0
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};/// END CLASS DEFINITION cAnimatedSprite
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}/// END NAMESPACE DEFINITION VideoEngine
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#endif/// END IFNDEF _CANIMATEDSPRITE_HPP_
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