New float double and long double random gen functions. more comments
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@@ -15,6 +15,7 @@
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using UtilityEngine::cString;
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namespace VideoEngine {
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/* cImageFile holds a SDL_Texture or SDL_Surface from a file on the system for use by a cSprite or cAnimatedSprite */
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class EXPORT_FROM_MYDLL cImageFile : public cImage
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{
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public:
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