cButton Texture Generate
This commit is contained in:
@@ -13,18 +13,18 @@
|
||||
#include "../VideoEngine/cImage.hpp"
|
||||
#include "../MathEngine/iVector/iVector2.hpp"
|
||||
|
||||
#include "cPanel.hpp"
|
||||
|
||||
/*** DLL Header File ***/
|
||||
#include "dllExport.h"
|
||||
|
||||
/*** Custom Header Files ***/
|
||||
#include "cLayout.hpp"
|
||||
#include "../UtilityEngine/cString.hpp"
|
||||
#include "../EventEngine/cEvent.hpp"
|
||||
|
||||
using UtilityEngine::cString;
|
||||
|
||||
namespace GUIEngine {
|
||||
class EXPORT_FROM_MYDLL cButton : public cWindow, public VideoEngine::cSprite
|
||||
class EXPORT_FROM_MYDLL cButton : public cLayout, public EventEngine::cEvent
|
||||
{
|
||||
public:
|
||||
static const cString sNAME; /*= "button";*/
|
||||
@@ -40,12 +40,17 @@ namespace GUIEngine {
|
||||
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
|
||||
const cString& name = sNAME, VideoEngine::cImage** image = nullptr );
|
||||
|
||||
virtual void Display();
|
||||
|
||||
virtual void Press();
|
||||
|
||||
virtual void OnLButtonUp();
|
||||
|
||||
/// Sets
|
||||
|
||||
/// Gets
|
||||
virtual const GUIHelpers::eType getType() const;
|
||||
virtual const GUIHelpers::RGBA& getDebugColour() const;
|
||||
|
||||
private:
|
||||
void CreateLabel();
|
||||
@@ -54,10 +59,12 @@ namespace GUIEngine {
|
||||
|
||||
private:
|
||||
/// Variables
|
||||
VideoEngine::cSprite m_sprite;
|
||||
|
||||
VideoEngine::cImage* mp_texture;/// = nullptr
|
||||
VideoEngine::cImage* mp_texturePress;/// = nullptr
|
||||
|
||||
//Pointer to the image that will be displayed on the button.
|
||||
/// Pointer to the image that will be displayed on the button.
|
||||
VideoEngine::cImage** mpp_image;/// = nullptr
|
||||
};/// END CLASS DEFINITION cButton
|
||||
}/// END NAMESPACE DEFINITION GUIEngine
|
||||
|
||||
Reference in New Issue
Block a user