cButton Texture Generate
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@@ -5,8 +5,8 @@
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class UTest {
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private:
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UTest( UTest & ); // no copy constructor
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UTest operator = ( UTest & ); // no assignment operator
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UTest( UTest & ); /// no copy constructor
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UTest operator = ( UTest & ); /// no assignment operator
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UTest(){}
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public:
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static const char* version() { return __UTest_VERSION; }
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@@ -27,8 +27,8 @@ private:
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static const char* sp_pstr; /*= "pass";*/
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static const char* sp_fstr; /*= "fail";*/
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static unsigned long int s_pass; //= 0
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static unsigned long int s_fail; //= 0
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static unsigned long int s_pass; ///= 0
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static unsigned long int s_fail; ///= 0
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};
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#endif // __UTEST__
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#endif /// __UTEST__
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