Pre-resize fillparent
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@@ -14,6 +14,7 @@ cCollision::~cCollision()
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{
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}
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/// Functions
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/*static*/ const bool cCollision::BoundingBox( const SDL_Rect& a, const SDL_Rect& b )
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{
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if ((b.x + b.w) < a.x)
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@@ -21,7 +21,7 @@ namespace MathEngine {
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cCollision();
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~cCollision();
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public:
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///Functions
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/// Functions
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static const bool BoundingBox( const SDL_Rect& a, const SDL_Rect& b );
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static const bool BoundingBox( const Vector4& a, const Vector4& b );
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static const bool BoundingBox( const SDL_Rect& a, const Vector4& b );
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@@ -16,6 +16,7 @@ cRandom::cRandom()
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cRandom::~cRandom()
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{}
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/// Functions
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/*static*/ cRandom& cRandom::Inst()
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{
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if (sp_inst == nullptr)
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@@ -16,7 +16,7 @@ namespace MathEngine {
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~cRandom();
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public:
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///Functions
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/// Functions
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static cRandom& Inst();
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static void Delete();
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@@ -26,7 +26,7 @@ namespace MathEngine {
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const float Rand( const float max, const float min = 0.0f ) const;
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private:
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static cRandom* sp_inst;// = nullptr
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static cRandom* sp_inst;/// = nullptr
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};/// END CLASS DEFINITION cRandom
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}/// END NAMESPACE DEFINITION MathEngine
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#endif/// END IFNDEF _CRANDOM_HPP_
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