Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,50 @@
#ifndef _CCOLLISION_HPP_
#define _CCOLLISION_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header File ***/
#include "Vector/Vector2.hpp"
#include "iVector/iVector2.hpp"
#include "Vector/Vector4.hpp"
#include "iVector/iVector4.hpp"
namespace MathEngine {
class EXPORT_FROM_MYDLL cCollision
{
private:
cCollision();
~cCollision();
public:
///Functions
static const bool BoundingBox( const SDL_Rect& a, const SDL_Rect& b );
static const bool BoundingBox( const Vector4& a, const Vector4& b );
static const bool BoundingBox( const SDL_Rect& a, const Vector4& b );
static const bool BoundingBox( const Vector4& a, const SDL_Rect& b );
static const bool BoundingBox( const iVector4& a, const iVector4& b );
static const bool BoundingBox( const SDL_Rect& a, const iVector4& b );
static const bool BoundingBox( const iVector4& a, const SDL_Rect& b );
static const bool BoundingBox( const iVector4& a, const Vector4& b );
static const bool BoundingBox( const Vector4& a, const iVector4& b );
static const Vector2 Inside( const SDL_Rect& a, const SDL_Rect& b );
static const Vector2 Inside( const Vector4& a, const Vector4& b );
static const Vector2 Inside( const SDL_Rect& a, const Vector4& b );
static const Vector2 Inside( const Vector4& a, const SDL_Rect& b );
static const iVector2 Inside( const iVector4& a, const iVector4& b );
static const iVector2 Inside( const SDL_Rect& a, const iVector4& b );
static const iVector2 Inside( const iVector4& a, const SDL_Rect& b );
static const Vector2 Inside( const iVector4& a, const Vector4& b );
static const Vector2 Inside( const Vector4& a, const iVector4& b );
};/// END CLASS DEFINITION cCollision
}/// END NAMESPACE DEFINITION MathEngine
#endif/// END IFNDEF _CCOLLISION_HPP_
@@ -0,0 +1,18 @@
#ifndef _EOPTIONS_HPP_
#define _EOPTIONS_HPP_
/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"
namespace MainMenu {
enum eOptions
{
Start,
Head,
Quit
};/// END ENUM DEFINITION eOptions
void operator++(eOptions& option);
void operator--(eOptions& option);
}/// END NAMESPACE DEFINITION MainMenu
#endif/// END IFNDEF _EOPTIONS_HPP_