Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,72 @@
#ifndef _CAUDIO_HPP_
#define _CAUDIO_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
#include <SDL_mixer.h>
/*** DLL Header File ***/
#include "dllExport.h"
namespace AudioEngine {
/* Singleton */
class EXPORT_FROM_MYDLL cAudio
{
private:
cAudio();
~cAudio();
public:
//Functions
static cAudio& Inst();
static void Delete();
const bool Initialize() const;
/* Sets up the audio */
void Setup();
/* Cleans up */
void CleanUp();
/* Plays the sounds */
void SoundPlay();
/* Plays the music */
void MusicPlay();
///Set
/* Sets the rate */
void setRate( const unsigned long int rate = 22050 );
/* Sets the audio format */
void setFormat( const unsigned long int format = AUDIO_S16 );
/* Sets the channels */
void setChannels( const unsigned long int channels = 2 );
/* Sets the buffer */
void setBuffers( const unsigned long int buffers = 4096 );
///Get
/* Gets return true if Audio was initialized */
const bool IsInit() const;
/* Gets the rate */
const unsigned long int getRate() const;
/* Gets the format */
const unsigned long int getFormat() const;
/* Gets the channels */
const unsigned long int getChannels() const;
/* Gets the buffers */
const unsigned long int getBuffers() const;
private:
private:
///Variables
unsigned long int m_rate;// = 22050;
unsigned long int m_format;// = AUDIO_S16;
unsigned long int m_channels;// = 2;
unsigned long int m_buffers;// = 4096;
static cAudio* sp_inst;// = nullptr;
};/// END CLASS DEFINITION cAudio
}/// END NAMESPACE DEFINITION AudioEngine
#endif/// END IFNDEF _CAUDIO_HPP_