Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
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#ifndef _CBUTTON_HPP_
#define _CBUTTON_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cWindow.hpp"
#include "GUIHelpers/Enums.hpp"
#include "GUIHelpers/GUIUtility.hpp"
#include "../VideoEngine/cSprite.hpp"
#include "../VideoEngine/cImage.hpp"
#include "../MathEngine/iVector/iVector2.hpp"
#include "cPanel.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
class EXPORT_FROM_MYDLL cButton : public cWindow, public VideoEngine::cSprite
{
public:
static const cString sNAME; /*= "button";*/
cButton();
cButton( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align = sALIGN, const GUIHelpers::eLayout& layout = sLAYOUT,
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
const cString& name = sNAME, VideoEngine::cImage** image = nullptr );
virtual ~cButton();
///Functions
void Create( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align = sALIGN, const GUIHelpers::eLayout& layout = sLAYOUT,
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
const cString& name = sNAME, VideoEngine::cImage** image = nullptr );
virtual void Press();
//Sets
///Gets
virtual const GUIHelpers::eType getType() const;
private:
void CreateLabel();
void GenerateImage();
void GenerateTexture();
private:
VideoEngine::cImage* mp_texture;// = nullptr
VideoEngine::cImage* mp_texturePress;// = nullptr
//Pointer to the image that will be displayed on the button.
VideoEngine::cImage** mpp_image;// = nullptr
};/// END CLASS DEFINITION cButton
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CBUTTON_HPP_