Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,42 @@
#ifndef _ENUMS_HPP_
#define _ENUMS_HPP_
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIHelpers {
enum EXPORT_FROM_MYDLL eLayout: unsigned int
{
FILL_PARENT = 0,
MATCH_PARENT,
WRAP_CONTENT
};/// END enum DEFINITION eLayout
enum EXPORT_FROM_MYDLL eType: unsigned int
{
COBJECT = 0,
CWINDOW,
CLAYOUT,
CBOXSIZER,
CBUTTON,
CTEXTBUTTON,
CLABEL,
CPANEL
};/// END enum DEFINITION eType
enum EXPORT_FROM_MYDLL eOrientation: unsigned int
{
VERTICAL = 0,
HORIZONTAL
};/// END enum DEFINITION eOrientation
enum EXPORT_FROM_MYDLL eAlign: unsigned int
{
CENTER = 0,
TOP,
RIGHT,
BOTTOM,
LEFT
};/// END enum DEFINITION eAlign
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _ENUMS_HPP_
@@ -0,0 +1,46 @@
#ifndef _ENUMS_HPP_
#define _ENUMS_HPP_
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIHelpers {
enum EXPORT_FROM_MYDLL eLayout: unsigned int
{
DEFAULT_LAYOUT = 0,
FILL_PARENT,
MATCH_PARENT,
WRAP_CONTENT
};/// END enum DEFINITION eLayout
enum EXPORT_FROM_MYDLL eType: unsigned int
{
COBJECT,
CWINDOW,
CLAYOUT,
CBOXSIZER,
CBUTTON,
CTEXTBUTTON,
CLABEL,
CPANEL
};/// END enum DEFINITION eType
enum EXPORT_FROM_MYDLL eOrientation: unsigned int
{
DEFAULT_ORIENTATION = 0,
NONE,
VERTICAL,
HORIZONTAL
};/// END enum DEFINITION eOrientation
enum EXPORT_FROM_MYDLL eAlign: unsigned int
{
DEFAULT_ALIGN = 0,
CENTER,
TOP,
RIGHT,
BOTTOM,
LEFT
};/// END enum DEFINITION eAlign
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _ENUMS_HPP_
@@ -0,0 +1,31 @@
#ifndef _CMENUDOWN_HPP_
#define _CMENUDOWN_HPP_
/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"
/*** Custom Header Files ***/
#include "../cMainMenu.hpp"
namespace Input {
class cMenuDown : public InputEngine::cKey
{
public:
cMenuDown( SDL_Keycode key, MainMenu::cMainMenu** menu );
//cMenuUp( const cMenuDown& copy );
~cMenuDown();
///Funtions
/* Call if the key is pressed */
void KeyPress();
/* Call if the key is up */
void KeyUP();
/* Call if the key is down */
void KeyDown();
private:
private:
MainMenu::cMainMenu** mpp_menu;
};/// END CLASS DEFINITION cMenuDown
}/// END NAMESPACE DEFINITION Input
#endif/// END IFNDEF _CMENUDOWN_HPP_
@@ -0,0 +1,162 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<ClCompile Include="UtilityEngineTest\StringTest.cpp" />
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