Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,169 @@
#include "cPongStart.hpp"
/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"
/*** Custom Header Files ***/
#include "../MainMenu/Input/cMenuUp.hpp"
#include "../MainMenu/Input/cMenuDown.hpp"
#include "../MainMenu/Input/cMenuSelect.hpp"
#include "../MainMenu/Input/cEsc.hpp"
#include "../MainMenu/cBuildMainMenu.hpp"
#include "../Equipment/cCourt.hpp"
#include "../Equipment/cPaddle.hpp"
#include "../Equipment/Input/cPlayerUp.hpp"
#include "../Equipment/Input/cPlayerDown.hpp"
#include "../Equipment/Input/cQuitButton.hpp"
using PongStart::cPongStart;
cPongStart::cPongStart()
: mp_menu(nullptr), m_option(MainMenu::Start)
{
TrooperEngineCore::cTrooperEngineCore& core = TrooperEngineCore::cTrooperEngineCore::Inst();
core.TimerInit();
core.VideoInit();
core.AudioInit();
core.TextTypeInit();
if (core.getVideo())
VideoEngine::cVideo::Inst().Setup();
if (core.getAudio())
AudioEngine::cAudio::Inst().Setup();
if (core.getTimer())
TimingEngine::cTiming::Inst().Setup();
if (core.getText())
TextTypeEngine::cTextType::Inst().Setup();
TrooperEngineCore::cTrooperEngineCore::Inst().PrintSDLVersion();
}
cPongStart::~cPongStart()
{
TrooperEngineCore::cTrooperEngineCore::Inst().Delete();
}
void cPongStart::Main()
{
//GUIHelpers::cTexture* temp = new GUIHelpers::cTexture();
//SDL_Rect rec = {0,0,25,25};
//temp->GenerateTexture(rec);
//TextTypeEngine::cText* txt = new TextTypeEngine::cText("Hello akjfdklajfdlkjfkljdfalkajdlkfjakljflkjafdlkjflkajdlkfjalkdjflkajdlkfajlkfdjafkljdfkljasdfalk");
//VideoEngine::cSprite* sprt = new VideoEngine::cSprite((VideoEngine::cImage**)(&txt));
//sprt->Draw();
// GUIEngine::cButton* but = new GUIEngine::cButton(0, "button2");
// but->Draw();
//GUIEngine::cWindow* win = new GUIEngine::cWindow();
GUIEngine::cLayout* lay = new GUIEngine::cLayout();
GUIEngine::cLabel* lbl = new GUIEngine::cLabel(lay, 22, "Hello world");
lay->Resize();
lay->Display();
//GUIEngine::cGUI::Inst().AddObject(win);
//GUIEngine::cGUI::Inst().Display();
//while (true) {
EventEngine::cEvent::Inst().CheckEvents();
/*SDL_Colour col = { 255, 255, 255, 255};
SDL_Rect re= { 0, 0, 100, 100};
FXEngine::cGFX::Inst().RoundedRectangle(re, 4, col);*/
VideoEngine::cVideo::Inst().Display();
//break;
//}
system("pause");
/*MainMenu();
switch (m_option)
{
case MainMenu::Start:
Start();
break;
case MainMenu::Head:
HeadtoHead();
break;
case MainMenu::Quit:
default:
Quit();
break;
}*/
}
///private
void cPongStart::MainMenu()
{
MainMenu::cBuildMainMenu temp;
mp_menu = temp.ReadXML();
Input::cMenuUp* menuup = new Input::cMenuUp(SDLK_a, &mp_menu);
Input::cMenuDown* menudown = new Input::cMenuDown(SDLK_z, &mp_menu);
Input::cMenuSelect* menuselect = new Input::cMenuSelect(SDLK_x, &mp_menu);
Input::cEsc* esc = new Input::cEsc(SDLK_ESCAPE, &mp_menu);
InputEngine::cKeyboard* menukeyboard = new InputEngine::cKeyboard("MenuKeyboard");
menukeyboard->AddKey(menuup);
menukeyboard->AddKey(menudown);
menukeyboard->AddKey(menuselect);
menukeyboard->AddKey(esc);
InputEngine::cInput::Inst().AddKeyboard(menukeyboard);
m_option = mp_menu->ShowMenu();
}
void cPongStart::Start()
{
VideoEngine::cImage* p_image = new VideoEngine::cImage("img/", "Equipment.png", true, 0, 0, 0);
VideoEngine::cImage* p_court = new VideoEngine::cImage("img/", "Court.png");
Equipment::cBall* ball = new Equipment::cBall(400, 400, 17, 65, 12, 12, &p_image);
Equipment::cPaddle* paddle = new Equipment::cPaddle(0, 0, 0, 0, 16, 77, &p_image);
Equipment::cPaddle* paddle2 = new Equipment::cPaddle(0, 200, 29, 0, 16, 77, &p_image);
Equipment::cCourt* court = new Equipment::cCourt(ball, paddle, paddle2, &p_court);
InputEngine::cTextInput text;// = new InputEngine::cTextInput();
TimingEngine::cTiming::Inst().setFTP(30);
while (court->isPause() == false) {
ball->Move();
paddle->Move();
paddle2->Move();
court->CheckCollision();
court->Draw();
ball->Draw();
paddle->Draw();
paddle2->Draw();
TimingEngine::cTiming::Inst().Time();
VideoEngine::cVideo::Inst().Display();
}
delete p_image;
p_image = nullptr;
delete p_court;
p_court;
delete court;
court = nullptr;
}
void cPongStart::HeadtoHead()
{
}
void cPongStart::Quit()
{
}
@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="UTest">
<UniqueIdentifier>{549e0f16-9635-455e-b19a-4a887771cf5d}</UniqueIdentifier>
</Filter>
<Filter Include="VideoEngineTest">
<UniqueIdentifier>{50a06b19-0711-478a-a15e-df325d10bebc}</UniqueIdentifier>
</Filter>
<Filter Include="UtitlityEngineTest">
<UniqueIdentifier>{3305ea52-bd3f-4a02-a012-eb2923a77dbf}</UniqueIdentifier>
</Filter>
<Filter Include="xml">
<UniqueIdentifier>{510356f7-3573-4526-b0a4-73d691ecba95}</UniqueIdentifier>
</Filter>
<Filter Include="GUIEngineTest">
<UniqueIdentifier>{380e8810-ed24-4a4d-b569-b7c37e3647c6}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="UTest\UTest.hpp">
<Filter>UTest</Filter>
</ClInclude>
<ClInclude Include="UtilityEngineTest\StringTest.hpp">
<Filter>UtitlityEngineTest</Filter>
</ClInclude>
<ClInclude Include="GUIEngineTest\GUIXMLTest.hpp">
<Filter>GUIEngineTest</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="UTest\UTest.cpp">
<Filter>UTest</Filter>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="UtilityEngineTest\StringTest.cpp">
<Filter>UtitlityEngineTest</Filter>
</ClCompile>
<ClCompile Include="GUIEngineTest\GUIXMLTest.cpp">
<Filter>GUIEngineTest</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Xml Include="xml\GUI.xml">
<Filter>xml</Filter>
</Xml>
<Xml Include="xml\include.xml">
<Filter>xml</Filter>
</Xml>
<Xml Include="xml\GUIXMLDefaultTest.xml">
<Filter>xml</Filter>
</Xml>
<Xml Include="xml\GUIXMLPositionTest.xml">
<Filter>xml</Filter>
</Xml>
<Xml Include="xml\GUIXMLAlignTest.xml">
<Filter>xml</Filter>
</Xml>
</ItemGroup>
</Project>