Add project files.
This commit is contained in:
@@ -0,0 +1,55 @@
|
||||
#ifndef _CCOURT_HPP_
|
||||
#define _CCOURT_HPP_
|
||||
|
||||
/*** SDL Header Files ***/
|
||||
#include <SDL.h>
|
||||
|
||||
/*** TrooperEngine DLL Header Files ***/
|
||||
#include "TrooperEngine.hpp"
|
||||
|
||||
/*** Custom Header Files ***/
|
||||
#include "cBall.hpp"
|
||||
#include "cPaddle.hpp"
|
||||
|
||||
namespace Equipment {
|
||||
class cCourt : public VideoEngine::cSprite
|
||||
{
|
||||
public:
|
||||
cCourt( cBall* ball = nullptr, cPaddle* player1 = nullptr, cPaddle* player2 = nullptr, VideoEngine::cImage** image = nullptr );
|
||||
~cCourt();
|
||||
|
||||
///Functions
|
||||
void CheckCollision();
|
||||
void Quit();
|
||||
|
||||
const bool isPause() const;
|
||||
void Pause();
|
||||
|
||||
void Reset();
|
||||
|
||||
private:
|
||||
void CheckPaddles();
|
||||
|
||||
void CheckWall(const MathEngine::Vector4& wall);
|
||||
void CheckWalls();
|
||||
|
||||
const bool CheckOffCourt(const MathEngine::Vector4& offside);
|
||||
void CheckOffCourt();
|
||||
|
||||
private:
|
||||
MathEngine::Vector4 m_topWall;
|
||||
MathEngine::Vector4 m_bottomWall;
|
||||
|
||||
MathEngine::Vector4 m_leftOff;
|
||||
MathEngine::Vector4 m_rightOff;
|
||||
|
||||
MathEngine::Vector4 m_court;
|
||||
|
||||
cBall* mp_ball;// = nullptr;
|
||||
cPaddle* mp_player[2];// = nullptr;
|
||||
//cPaddle* mp_player2;// = nullptr;
|
||||
|
||||
bool m_pause;// = false
|
||||
};/// END CLASS DEFINITION cCourt
|
||||
}/// END NAMESPACE DEFINITION Equipment
|
||||
#endif/// END IFNDEF _CCOURT_HPP_
|
||||
Reference in New Issue
Block a user