Add project files.
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#ifndef _CRANDOM_HPP_
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#define _CRANDOM_HPP_
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/*** SDL Header Files ***/
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#include <SDL.h>
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/*** DLL Header File ***/
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#include "dllExport.h"
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namespace MathEngine {
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/* Singleton */
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class EXPORT_FROM_MYDLL cRandom
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{
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private:
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cRandom();
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~cRandom();
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public:
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///Functions
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static cRandom& Inst();
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static void Delete();
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const bool Setup() const;
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const unsigned long int Rand( const unsigned long int max, const unsigned long int min = 0 ) const;
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const float Rand( const float max, const float min = 0.0f ) const;
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private:
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static cRandom* sp_inst;// = nullptr
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};/// END CLASS DEFINITION cRandom
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}/// END NAMESPACE DEFINITION MathEngine
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#endif/// END IFNDEF _CRANDOM_HPP_
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#include "cJoystick.hpp"
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using InputEngine::cJoystick;
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cJoystick::cJoystick()
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{}
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cJoystick::~cJoystick()
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{}
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