Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,37 @@
#include "msunix.hpp"
int vasprintf(char ** ret, const char * format, va_list ap)
{
int len;
char *buffer;
len = _vscprintf(format, ap) + 1;
buffer = (char *) malloc(len * sizeof(char));
if (!buffer) return 0;
vsprintf_s(buffer, len, format, ap);
*ret = buffer;
return len -1;
}
/*int snprintf(char * str, size_t size, const char * format, ...)
{
va_list args;
size_t len;
va_start(args, format);
len = _vscprintf(format, args) + 1;
if (len > size) len = size;
vsprintf_s(str, len, format, args);
return len - 1;
}*/
int setenv(const char *name, const char *value, int overwrite)
{
int errcode = 0;
if(!overwrite) {
size_t envsize = 0;
errcode = getenv_s(&envsize, NULL, 0, name);
if(errcode || envsize) return errcode;
}
return _putenv_s(name, value);
}
@@ -0,0 +1,172 @@
#include "cPongStart.hpp"
/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"
/*** Custom Header Files ***/
#include "../MainMenu/Input/cMenuUp.hpp"
#include "../MainMenu/Input/cMenuDown.hpp"
#include "../MainMenu/Input/cMenuSelect.hpp"
#include "../MainMenu/Input/cEsc.hpp"
#include "../MainMenu/cBuildMainMenu.hpp"
#include "../Equipment/cCourt.hpp"
#include "../Equipment/cPaddle.hpp"
#include "../Equipment/Input/cPlayerUp.hpp"
#include "../Equipment/Input/cPlayerDown.hpp"
#include "../Equipment/Input/cQuitButton.hpp"
using PongStart::cPongStart;
cPongStart::cPongStart()
: mp_menu(nullptr), m_option(MainMenu::Start)
{
TrooperEngineCore::cTrooperEngineCore& core = TrooperEngineCore::cTrooperEngineCore::Inst();
core.TimerInit();
core.VideoInit();
core.AudioInit();
core.TextTypeInit();
if (core.getVideo())
VideoEngine::cVideo::Inst().Setup();
if (core.getAudio())
AudioEngine::cAudio::Inst().Setup();
if (core.getTimer())
TimingEngine::cTiming::Inst().Setup();
if (core.getText())
TextTypeEngine::cTextType::Inst().Setup();
TrooperEngineCore::cTrooperEngineCore::Inst().PrintSDLVersion();
}
cPongStart::~cPongStart()
{
TrooperEngineCore::cTrooperEngineCore::Inst().Delete();
}
void cPongStart::Main()
{
//GUIHelpers::cTexture* temp = new GUIHelpers::cTexture();
//SDL_Rect rec = {0,0,25,25};
//temp->GenerateTexture(rec);
//TextTypeEngine::cText* txt = new TextTypeEngine::cText("Hello akjfdklajfdlkjfkljdfalkajdlkfjakljflkjafdlkjflkajdlkfjalkdjflkajdlkfajlkfdjafkljdfkljasdfalk");
//VideoEngine::cSprite* sprt = new VideoEngine::cSprite((VideoEngine::cImage**)(&txt));
//sprt->Draw();
// GUIEngine::cButton* but = new GUIEngine::cButton(0, "button2");
// but->Draw();
//GUIEngine::cWindow* win = new GUIEngine::cWindow();
GUIEngine::cGUI::Inst().Initialize("GUI.xml", "xml/");
GUIEngine::cGUI::Inst().Display();
// GUIEngine::cLayout* lay = new GUIEngine::cLayout();
// GUIEngine::cLabel* lbl = new GUIEngine::cLabel(lay, 22, "Hello world");
//
// lbl->setAlign(GUIHelpers::eAlign::RIGHT);
// //lbl->Resize();
// lay->Resize();
// lay->Display();
//GUIEngine::cGUI::Inst().AddObject(win);
//GUIEngine::cGUI::Inst().Display();
//while (true) {
EventEngine::cEvent::Inst().CheckEvents();
/*SDL_Colour col = { 255, 255, 255, 255};
SDL_Rect re= { 0, 0, 100, 100};
FXEngine::cGFX::Inst().RoundedRectangle(re, 4, col);*/
VideoEngine::cVideo::Inst().Display();
//break;
//}
system("pause");
/*MainMenu();
switch (m_option)
{
case MainMenu::Start:
Start();
break;
case MainMenu::Head:
HeadtoHead();
break;
case MainMenu::Quit:
default:
Quit();
break;
}*/
}
///private
void cPongStart::MainMenu()
{
MainMenu::cBuildMainMenu temp;
mp_menu = temp.ReadXML();
Input::cMenuUp* menuup = new Input::cMenuUp(SDLK_a, &mp_menu);
Input::cMenuDown* menudown = new Input::cMenuDown(SDLK_z, &mp_menu);
Input::cMenuSelect* menuselect = new Input::cMenuSelect(SDLK_x, &mp_menu);
Input::cEsc* esc = new Input::cEsc(SDLK_ESCAPE, &mp_menu);
InputEngine::cKeyboard* menukeyboard = new InputEngine::cKeyboard("MenuKeyboard");
menukeyboard->AddKey(menuup);
menukeyboard->AddKey(menudown);
menukeyboard->AddKey(menuselect);
menukeyboard->AddKey(esc);
InputEngine::cInput::Inst().AddKeyboard(menukeyboard);
m_option = mp_menu->ShowMenu();
}
void cPongStart::Start()
{
VideoEngine::cImage* p_image = new VideoEngine::cImage("img/", "Equipment.png", true, 0, 0, 0);
VideoEngine::cImage* p_court = new VideoEngine::cImage("img/", "Court.png");
Equipment::cBall* ball = new Equipment::cBall(400, 400, 17, 65, 12, 12, &p_image);
Equipment::cPaddle* paddle = new Equipment::cPaddle(0, 0, 0, 0, 16, 77, &p_image);
Equipment::cPaddle* paddle2 = new Equipment::cPaddle(0, 200, 29, 0, 16, 77, &p_image);
Equipment::cCourt* court = new Equipment::cCourt(ball, paddle, paddle2, &p_court);
InputEngine::cTextInput text;// = new InputEngine::cTextInput();
TimingEngine::cTiming::Inst().setFTP(30);
while (court->isPause() == false) {
ball->Move();
paddle->Move();
paddle2->Move();
court->CheckCollision();
court->Draw();
ball->Draw();
paddle->Draw();
paddle2->Draw();
TimingEngine::cTiming::Inst().Time();
VideoEngine::cVideo::Inst().Display();
}
delete p_image;
p_image = nullptr;
delete p_court;
p_court;
delete court;
court = nullptr;
}
void cPongStart::HeadtoHead()
{
}
void cPongStart::Quit()
{
}