Add project files.
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#ifndef _EBALLSTATE_HPP_
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#define _EBALLSTATE_HPP_
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/*** TrooperEngine DLL Header Files ***/
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#include "TrooperEngine.hpp"
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namespace Equipment {
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enum eBallState
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{
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OnCourt,
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LeftOffCourt,
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RightOffCourt,
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Serve
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};/// END ENUM DEFINITION eBallState
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}/// END NAMESPACE DEFINITION Equipment
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#endif/// END IFNDEF _EBALLSTATE_HPP_
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