Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,126 @@
#include "cAudio.hpp"
/*** Custom Header Files ***/
#include "../UtilityEngine/cUtility.hpp"
using AudioEngine::cAudio;
using UtilityEngine::cUtility;
/*static*/ cAudio* cAudio::sp_inst = nullptr;
cAudio::cAudio()
: m_rate(22050), m_format(AUDIO_S16), m_channels(2), m_buffers(4096)
{}
cAudio::~cAudio()
{
CleanUp();
}
//Functions
/*static*/ cAudio& cAudio::Inst()
{
if (sp_inst == nullptr)
sp_inst = new cAudio();
return *sp_inst;
}
/*static*/ void cAudio::Delete()
{
delete sp_inst;
sp_inst = nullptr;
}
const bool cAudio::Initialize() const
{
bool rtn = IsInit();
if (rtn == false) {
if(SDL_InitSubSystem(SDL_INIT_AUDIO) == 0) {
cUtility::Inst().Message("Audio initialized.");
rtn = true;
} else
cUtility::Inst().Message("Could not initialize Audio. SDL_InitSubSystem(SDL_INIT_AUDIO):", __AT__, cUtility::eTypeSDL::SDL);
}
return rtn;
}
void cAudio::Setup()
{
CleanUp();
if (Mix_OpenAudio(m_rate, Uint16(m_format), m_channels, m_buffers) < 0)
cUtility::Inst().Message("Could not setup mixer. Mix_OpenAudio():", __AT__, cUtility::eTypeSDL::MIXER);
//Mix_AllocateChannels(number_of_mixing_channels);
}
void cAudio::CleanUp()
{
Mix_CloseAudio();
}
void cAudio::SoundPlay()
{
}
void cAudio::MusicPlay()
{
}
///Sets
void cAudio::setRate( const unsigned long int rate /*= 22050*/ )
{
m_rate = rate;
}
void cAudio::setFormat( const unsigned long int format /*= AUDIO_S16*/ )
{
m_format = format;
}
void cAudio::setChannels( const unsigned long int channels /*= 2*/ )
{
m_channels = channels;
}
void cAudio::setBuffers( const unsigned long int buffers /*= 4096*/ )
{
m_buffers = buffers;
}
///Gets
const bool cAudio::IsInit() const
{
bool rtn = false;
if (SDL_WasInit(SDL_INIT_AUDIO) != 0) {
cUtility::Inst().Message("Audio is initialized.");
rtn = true;
} else
cUtility::Inst().Message("Audio is not initialized.");
return rtn;
}
const unsigned long int cAudio::getRate() const
{
return m_rate;
}
const unsigned long int cAudio::getFormat() const
{
return m_format;
}
const unsigned long int cAudio::getChannels() const
{
return m_channels;
}
const unsigned long int cAudio::getBuffers() const
{
return m_buffers;
}