Add project files.

This commit is contained in:
2018-06-25 21:48:45 -04:00
parent b04a25689b
commit 3c1b7d28e8
425 changed files with 35333 additions and 0 deletions
@@ -0,0 +1,46 @@
#ifndef _ENUMS_HPP_
#define _ENUMS_HPP_
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIHelpers {
enum EXPORT_FROM_MYDLL eLayout: unsigned int
{
DEFAULT_LAYOUT = 0,
FILL_PARENT,
MATCH_PARENT,
WRAP_CONTENT
};/// END enum DEFINITION eLayout
enum EXPORT_FROM_MYDLL eType: unsigned int
{
COBJECT,
CWINDOW,
CPANEL,
CLAYOUT,
CBOXSIZER,
CBUTTON,
CTEXTBUTTON,
CLABEL,
};/// END enum DEFINITION eType
enum EXPORT_FROM_MYDLL eOrientation: unsigned int
{
DEFAULT_ORIENTATION = 0,
NONE,
VERTICAL,
HORIZONTAL
};/// END enum DEFINITION eOrientation
enum EXPORT_FROM_MYDLL eAlign: unsigned int
{
DEFAULT_ALIGN = 0,
CENTER,
TOP,
RIGHT,
BOTTOM,
LEFT
};/// END enum DEFINITION eAlign
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _ENUMS_HPP_
@@ -0,0 +1,33 @@
#include "GUIUtility.hpp"
using namespace GUIHelpers;
const RGBA GUIHelpers::StringtoRGBA( const cString& colour )
{
RGBA rtn = DEFAULT;
cString check = colour.upper();
if (check == "WHITE")
rtn = WHITE;
if (check == "BLACK")
rtn = BLACK;
if (check == "RED")
rtn = RED;
if (check == "ORANGE")
rtn = ORANGE;
if (check == "YELLOW")
rtn = YELLOW;
if (check == "GREEN")
rtn = GREEN;
if (check == "CYAN")
rtn = CYAN;
if (check == "BLUE")
rtn = BLUE;
if (check == "VIOLET")
rtn = VIOLET;
if (check == "MAGENTA")
rtn = MAGENTA;
if (check == "ROSE")
rtn = ROSE;
return rtn;
}
@@ -0,0 +1,47 @@
#ifndef _GUIUTILITY_HPP_
#define _GUIUTILITY_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "../../MathEngine/iVector/iVector2.hpp"
#include "../../MathEngine/iVector/iVector4.hpp"
#include "../../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIHelpers {
typedef struct MathEngine::iVector2 Size, Position;
typedef struct MathEngine::iVector4 Padding;
typedef struct SDL_Colour RGBA;
typedef struct SDL_Rect Area;
static const RGBA DEFAULT = { 0, 0, 0, 0 };
static const RGBA WHITE = { 255, 255, 255, 255 };
static const RGBA BLACK = { 0, 0, 0, 255 };
static const RGBA RED = { 255, 0, 0, 255 };
static const RGBA ORANGE = { 255, 128, 0, 255 };
static const RGBA YELLOW = { 255, 255, 0, 255 };
static const RGBA GREEN = { 0, 255, 0, 255 };
static const RGBA CYAN = { 0, 255, 255, 255 };
static const RGBA BLUE = { 0, 0, 255, 255 };
static const RGBA VIOLET = { 128, 0, 255, 255 };
static const RGBA MAGENTA = { 255, 0, 255, 255 };
static const RGBA ROSE = { 255, 0, 128, 255 };
const RGBA StringtoRGBA(const cString& colour);
}/// END NAMESPACE DEFINITION GUIHelpers
#endif/// END IFNDEF _GUIUTILITY_HPP_
@@ -0,0 +1,41 @@
#include "cObject.hpp"
#include "../cGUI.hpp"
using GUIHelpers::cObject;
cObject::cObject( const signed int id )
: m_id(id)
{
//GUIEngine::cGUI::Inst().AddObject(this);
}
/*virtual*/ cObject::~cObject()
{}
bool cObject::operator == (const cObject& other)
{
if (m_id == other.getID())
return true;
else
return false;
}
///Functions
///Sets
const void cObject::setID( const signed int id )
{
m_id = id;
}
///Gets
const signed int cObject::getID() const
{
return m_id;
}
/*virtual*/ const GUIHelpers::eType cObject::getType() const
{
return GUIHelpers::eType::COBJECT;
}
@@ -0,0 +1,32 @@
#ifndef _COBJECT_HPP_
#define _COBJECT_HPP_
/*** Custom Header Files ***/
#include "Enums.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIHelpers {
class EXPORT_FROM_MYDLL cObject
{
public:
cObject( const signed int id );
virtual ~cObject();
bool operator == (const cObject& other);
///Functions
///Sets
const void setID( const signed int id );
///Gets
const signed int getID() const;
virtual const GUIHelpers::eType getType() const;
private:
signed int m_id;// = 0
};/// END CLASS DEFINITION cObject
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _COBJECT_HPP_
@@ -0,0 +1,81 @@
#include "cTexture.hpp"
/*** Custom Header Files ***/
#include "../../VideoEngine/cRenderer.hpp"
#include "../../FXEngine/cGFX.hpp"
#include "GUIUtility.hpp"
using GUIHelpers::cTexture;
cTexture::cTexture()
{}
cTexture::~cTexture()
{}
///Functions
//private
SDL_Texture* cTexture::GenerateTexture( const SDL_Rect& dimensions, TextTypeEngine::cText* text /*= nullptr*/ )
{
SDL_Rect t = text->getWH();
SDL_Rect centerText = { 0, 0, 0, 0 };
SDL_Rect centerButton = { 0, 0, 0, 0 };
SDL_Rect dim = dimensions;
///Find the min padding around the text.
// if (dim.w < (t.w + GUIHelpers::default::text::PADDING.x + GUIHelpers::default::text::PADDING.w) )
// dim.w += (t.w + GUIHelpers::default::text::PADDING.x + GUIHelpers::default::text::PADDING.w);
//
// if (dim.h < (t.h + GUIHelpers::default::text::PADDING.y + GUIHelpers::default::text::PADDING.z) )
// dim.h += (t.h + GUIHelpers::default::text::PADDING.y + GUIHelpers::default::text::PADDING.z);
///Find the center of the button
centerButton.x = dim.w / 2;
centerButton.y = dim.h / 2;
///Find the center of the text
centerText.x = t.w / 2;
centerText.y = t.h / 2;
if (centerText.x < centerButton.x)
t.x = centerButton.x - centerText.x;
if (centerText.y < centerButton.y)
t.y = centerButton.y - centerText.y;
SDL_Texture* temptext = VideoEngine::cRenderer::Inst().NewTexture(dim.w, dim.h, SDL_TEXTUREACCESS_TARGET );
GUIHelpers::RGBA colour = { 100, 100, 100, 255 };
FXEngine::cGFX::Inst().RoundedBox(dim, 0, colour, temptext);
VideoEngine::cRenderer::Inst().RenderToTexture(text->getImage(), nullptr, temptext, &t);
//cRenderer::Inst().Render(temptext, nullptr, nullptr);
//cRenderer::Inst().RenderToTexture(temptext, nullptr, text->getImage(), nullptr);
/*SDL_Surface* tempsurface = SDL_CreateRGBSurface(cVideo::Inst().getVideoSettings(), dimensions.w, dimensions.h, cVideo::Inst().getColour(),
0, 0, 0, 0);
SDL_FillRect(tempsurface, nullptr, SDL_MapRGB(tempsurface->format, 0, 255, 0));
/*if (roundedBoxRGBA(tempsurface, dimensions.x, dimensions.y, dimensions.w, dimensions.h, 10, 255, 255, 0, 255) != 0)
cerr << "Unable to generate GUI Texture." << endl << SDL_GetError() << endl;*/
/*if (text != nullptr) {
SDL_Rect srcrect, dstrect = dimensions;
cVideo::Inst().Render(text->getImage(), &srcrect, temptext, &dstrect);
}
this->setImage(temptext);
this->setTransparent();*/
setImage(temptext);
return temptext;
}
@@ -0,0 +1,28 @@
#ifndef _CTEXTURE_HPP_
#define _CTEXTURE_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "../../VideoEngine/cImage.hpp"
#include "../../TextTypeEngine/cText.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIHelpers {
class EXPORT_FROM_MYDLL cTexture : public VideoEngine::cImage
{
public:
cTexture();
~cTexture();
///Functions
SDL_Texture* GenerateTexture( const SDL_Rect& dimensions, TextTypeEngine::cText* text = nullptr );
private:
};/// END CLASS DEFINITION cTexture
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CTEXTURE_HPP_
@@ -0,0 +1,451 @@
#include "cXMLoader.hpp"
/*** Custom Header Files ***/
#include "../../UtilityEngine/cUtility.hpp"
#include "../cGUI.hpp"
#include "../cLayout.hpp"
using GUIHelpers::cXMLoader;
using UtilityEngine::cUtility;
cXMLoader::cXMLoader()
{
m_loadDef = false;
m_orientation = GUIHelpers::eOrientation::DEFAULT_ORIENTATION;
m_align = GUIHelpers::eAlign::DEFAULT_ALIGN;
m_layout = GUIHelpers::eLayout::DEFAULT_LAYOUT;
m_pos = { -1, -1 };
m_size = { -1, -1 };
m_pad = { -1, -1, -1, -1 };
}
cXMLoader::~cXMLoader()
{}
///Functions
void cXMLoader::Load( const cString& filename, const cString& dir /*= ""*/, GUIEngine::cWindow* parent /*= nullptr*/ )
{
cString file = dir + filename;
tinyxml2::XMLDocument doc;
if (doc.LoadFile(file.c_str()) != tinyxml2::XMLError::XML_NO_ERROR)
cUtility::Inst().Message("Could not load file. " + file + " Error='" + doc.ErrorName() + "'.");
else {
tinyxml2::XMLElement* element = doc.FirstChildElement();
if (element == nullptr)
cUtility::Inst().Message("No tag found.");
else {
//OK check for defaults
tinyxml2::XMLElement* defaultEl = element->FirstChildElement("default");
if (defaultEl != nullptr)
Default(*defaultEl);
tinyxml2::XMLElement* debugEl = element->FirstChildElement("debug");
if (debugEl != nullptr)
Debug(*debugEl);
GetElement(*element, parent);
}
}
}
void cXMLoader::GetElement( tinyxml2::XMLElement& element, GUIEngine::cWindow* parent /*= nullptr*/ ) const
{
cString name = element.Name();
name = name.lower();
GUIEngine::cWindow* tmp = nullptr;
if (name == "include")
Include(element, parent);
if (name == "gui")
GUISetup(element);
if (name == "panel")
tmp = PanelBuild(element, parent);
if (name == "layout")
tmp = LayoutBuild(element, parent);
if (name == "label")
tmp = LabelBuild(element, parent);
if (name == "boxsizer")
tmp = BoxSizerBuild(element, parent);
tinyxml2::XMLElement* child = element.FirstChildElement();
if (child != nullptr)
GetElement(*child, tmp);
tinyxml2::XMLElement* sibling = element.NextSiblingElement();
if (sibling != nullptr)
GetElement(*sibling, parent);
if ((parent == nullptr) && (tmp != nullptr))
tmp->Resize();
}
const cString cXMLoader::GetAttribute( const tinyxml2::XMLElement& element, const cString& attribute ) const
{
cString rtn = "";
const char* str = element.Attribute(attribute.c_str());
if ((str == nullptr) && (m_debugXML == true))
cUtility::Inst().Message("Error no attribute: " + attribute + " found in tag <" + element.Value() + ">");
else
rtn = str;
return rtn;
}
void cXMLoader::Include(const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent) const
{
cString dir = getDir(element);
cString filename = getFileName(element);
cXMLoader include;
include.Load(filename, dir, parent);
LoadDefault();
}
void cXMLoader::GUISetup( const tinyxml2::XMLElement& element ) const
{
unsigned long int debug = getDebug(element);
GUIEngine::cGUI::Inst().setDebugLevel(debug);
}
void cXMLoader::Default( const tinyxml2::XMLElement& element )
{
m_orientation = getOrientation(element);
m_align = getAlign(element);
m_layout = getLayout(element);
m_pos = getPosition(element);
m_size = getSize(element);
m_pos = getPadding(element);
m_loadDef = true;
LoadDefault();
}
void cXMLoader::Debug(const tinyxml2::XMLElement& element)
{
unsigned long int debug = getDebug(element);
m_debugXML = getDebugXML(element);
GUIEngine::cGUI::Inst().setDebugLevel(debug);
}
GUIEngine::cPanel* cXMLoader::PanelBuild(const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent) const
{
signed long int id = getID(element);
GUIHelpers::eOrientation orientation = getOrientation(element);
GUIHelpers::eAlign align = getAlign(element);
GUIHelpers::eLayout layout = getLayout(element);
GUIHelpers::Position pos = getPosition(element);
GUIHelpers::Size size = getSize(element);
GUIHelpers::Padding pad = getPadding(element);
GUIEngine::cPanel* rtn = new GUIEngine::cPanel(parent, id, orientation, align, layout, pos, size, pad);
if (parent == nullptr)
GUIEngine::cGUI::Inst().AddObject(rtn);
return rtn;
}
GUIEngine::cLayout* cXMLoader::LayoutBuild( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const
{
signed long int id = getID(element);
GUIHelpers::eOrientation orientation = getOrientation(element);
GUIHelpers::eAlign align = getAlign(element);
GUIHelpers::eLayout layout = getLayout(element);
GUIHelpers::Position pos = getPosition(element);
GUIHelpers::Size size = { -1, -1 };// getSize(element);
GUIHelpers::Padding pad = getPadding(element);
GUIEngine::cLayout* rtn = new GUIEngine::cLayout(parent, id, orientation, align, layout, pos, size, pad);
if (parent == nullptr)
GUIEngine::cGUI::Inst().AddObject(rtn);
return rtn;
}
GUIEngine::cLabel* cXMLoader::LabelBuild( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const
{
signed long int id = getID(element);
//GUIHelpers::eOrientation orientation = getOrientation(element);
GUIHelpers::eAlign align = getAlign(element);
GUIHelpers::eLayout layout = getLayout(element);
GUIHelpers::Position pos = getPosition(element);
GUIHelpers::Size size = { -1, -1 };//getSize(element);
GUIHelpers::Padding pad = getPadding(element);
GUIHelpers::RGBA colour = getColour(element);
signed long int fontSize = getFontSize(element);
cString txt = getText(element);
GUIEngine::cLabel* rtn = new GUIEngine::cLabel(parent, id, txt, align, layout, pos, size, pad);
rtn->setFontColour(colour);
if (fontSize > 0)
rtn->setFontSize((unsigned long int)fontSize);
return rtn;
}
GUIEngine::cBoxSizer* cXMLoader::BoxSizerBuild(const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent) const
{
signed long int id = getID(element);
//GUIHelpers::eOrientation orientation = getOrientation(element);
GUIHelpers::eAlign align = getAlign(element);
GUIHelpers::eLayout layout = getLayout(element);
GUIHelpers::Position pos = getPosition(element);
GUIHelpers::Size size = getSize(element);
GUIHelpers::Padding pad = getPadding(element);
cString txt = getText(element);
GUIEngine::cBoxSizer* rtn = new GUIEngine::cBoxSizer(parent, id, align, layout, pos, size, pad);
return rtn;
}
const cString cXMLoader::getDir(const tinyxml2::XMLElement& element) const
{
cString rtn = GetAttribute(element, "dir");
return rtn;
}
const cString cXMLoader::getFileName(const tinyxml2::XMLElement& element) const
{
cString rtn = GetAttribute(element, "filename");
return rtn;
}
const unsigned long int cXMLoader::getDebug( const tinyxml2::XMLElement& element ) const
{
unsigned long int rtn = 99;
cString str = GetAttribute(element, "level").lower();
if (str != "") {
if (str == "true")
rtn = 1;
else {
if (str != "false")
rtn = 0;
else
rtn = str.ToInt();
}
}
return rtn;
}
const bool cXMLoader::getDebugXML(const tinyxml2::XMLElement& element) const
{
bool rtn = false;
cString str = GetAttribute(element, "xml").lower();
if ((str != "") && (str != "false")) {
if (str == "true")
rtn = true;
else {
if (str.ToInt() > 0)
rtn = true;
}
}
return rtn;
}
const signed long int cXMLoader::getID( const tinyxml2::XMLElement& element ) const
{
cString rtn = GetAttribute(element, "id");
return rtn.ToInt();
}
const GUIHelpers::eOrientation cXMLoader::getOrientation( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::eOrientation rtn = GUIHelpers::eOrientation::DEFAULT_ORIENTATION;
cString str = GetAttribute(element, "orientation").lower();
if (str == "none")
rtn = GUIHelpers::eOrientation::NONE;
if (str == "horizontal")
rtn = GUIHelpers::eOrientation::HORIZONTAL;
if (str == "vertical")
rtn = GUIHelpers::eOrientation::VERTICAL;
return rtn;
}
const GUIHelpers::eAlign cXMLoader::getAlign( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::eAlign rtn = GUIHelpers::eAlign::DEFAULT_ALIGN;
cString str = GetAttribute(element, "align").lower();
if (str == "center")
rtn = GUIHelpers::eAlign::CENTER;
if (str == "top")
rtn = GUIHelpers::eAlign::TOP;
if (str == "right")
rtn = GUIHelpers::eAlign::RIGHT;
if (str == "bottom")
rtn = GUIHelpers::eAlign::BOTTOM;
if (str == "left")
rtn = GUIHelpers::eAlign::LEFT;
return rtn;
}
const GUIHelpers::eLayout cXMLoader::getLayout( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::eLayout rtn = GUIHelpers::eLayout::DEFAULT_LAYOUT;
cString str = GetAttribute(element, "layout").lower();
if (str == "fill_parent")
rtn = GUIHelpers::eLayout::FILL_PARENT;
if (str == "match_parent")
rtn = GUIHelpers::eLayout::MATCH_PARENT;
if (str == "wrap_content")
rtn = GUIHelpers::eLayout::WRAP_CONTENT;
return rtn;
}
const GUIHelpers::Position cXMLoader::getPosition( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::Position rtn = { -1, -1 };
cString str = GetAttribute(element, "position");
if (str != "") {
rtn = { 0, 0 };
std::vector<cString> strV = str.split(",");
switch (strV.size())
{
case 2:
rtn.y = strV[1].ToInt();
case 1:
rtn.x = strV[0].ToInt();
}
}
return rtn;
}
const GUIHelpers::Size cXMLoader::getSize( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::Size rtn = { -1, -1 };
cString str = GetAttribute(element, "size");
if (str != "") {
rtn = { 0, 0 };
std::vector<cString> strV = str.split(",");
switch (strV.size())
{
case 2:
rtn.y = strV[1].ToInt();
case 1:
rtn.x = strV[0].ToInt();
}
}
return rtn;
}
const GUIHelpers::Padding cXMLoader::getPadding( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::Padding rtn = { -1, -1, -1, -1 };
cString str = GetAttribute(element, "padding");
if (str != "") {
rtn = { 0, 0, 0, 0 };
std::vector<cString> strV = str.split(",");
switch (strV.size())
{
case 4:
rtn.z = strV[3].ToInt();
case 3:
rtn.w = strV[2].ToInt();
case 2:
rtn.y = strV[1].ToInt();
case 1:
rtn.x = strV[0].ToInt();
}
}
return rtn;
}
const cString cXMLoader::getText( const tinyxml2::XMLElement& element ) const
{
return GetAttribute(element, "text");
}
const GUIHelpers::RGBA cXMLoader::getColour( const tinyxml2::XMLElement& element ) const
{
GUIHelpers::RGBA rtn = GUIHelpers::DEFAULT;
cString str = GetAttribute(element, "colour");
if (str == "")
str = GetAttribute(element, "color");
if (str != "") {
std::vector<cString> strV = str.split(",");
switch (strV.size())
{
case 4:
rtn.a = strV[3].ToInt();
case 3:
rtn.b = strV[2].ToInt();
case 2:
rtn.g = strV[1].ToInt();
case 1:
if (strV[0].IsInt() == true) {
rtn.r = strV[0].ToInt();
if (strV.size() < 4)
rtn.a = 255;
}
else
rtn = GUIHelpers::StringtoRGBA(str);
break;
default:
break;
}
}
return rtn;
}
const signed long int cXMLoader::getFontSize( const tinyxml2::XMLElement& element ) const
{
signed long int rtn = -1;
cString str = GetAttribute(element, "fontsize");
if (str != "")
rtn = str.ToInt();
return rtn;
}
void cXMLoader::LoadDefault() const
{
if (m_loadDef == false)
return;
GUIEngine::cWindow::OrientationDefault(m_orientation);
GUIEngine::cWindow::AlignDefault(m_align);
GUIEngine::cWindow::LayoutDefault(m_layout);
GUIEngine::cWindow::PositionDefault(m_pos);
GUIEngine::cWindow::SizeDefault(m_size);
GUIEngine::cWindow::PaddingDefault(m_pad);
}
@@ -0,0 +1,76 @@
#ifndef _CXMLOADER_HPP_
#define _CXMLOADER_HPP_
/*** TinyXML Header File ***/
#include "tinyxml2.h"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "GUIUtility.hpp"
#include "../cWindow.hpp"
#include "../cPanel.hpp"
#include "../cLayout.hpp"
#include "../cLabel.hpp"
#include "../cBoxSizer.hpp"
#include "../../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIHelpers {
class EXPORT_FROM_MYDLL cXMLoader
{
public:
cXMLoader();
~cXMLoader();
void Load( const cString& filename, const cString& dir = "", GUIEngine::cWindow* parent = nullptr );
private:
void GetElement( tinyxml2::XMLElement& element, GUIEngine::cWindow* parent = nullptr ) const;
const cString GetAttribute( const tinyxml2::XMLElement& element, const cString& attribute ) const;
void Include( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const;
void GUISetup( const tinyxml2::XMLElement& element ) const;
void Default( const tinyxml2::XMLElement& element );
void Debug( const tinyxml2::XMLElement& element );
GUIEngine::cPanel* PanelBuild( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const;
GUIEngine::cLayout* LayoutBuild( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const;
GUIEngine::cLabel* LabelBuild( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const;
GUIEngine::cBoxSizer* BoxSizerBuild( const tinyxml2::XMLElement& element, GUIEngine::cWindow* parent ) const;
const cString getDir( const tinyxml2::XMLElement& element ) const;
const cString getFileName( const tinyxml2::XMLElement& element ) const;
const unsigned long int getDebug( const tinyxml2::XMLElement& element ) const;
const bool cXMLoader::getDebugXML(const tinyxml2::XMLElement& element) const;
const signed long int getID( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::eOrientation getOrientation( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::eAlign getAlign( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::eLayout getLayout( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::Position getPosition( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::Size getSize( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::Padding getPadding( const tinyxml2::XMLElement& element ) const;
const cString getText( const tinyxml2::XMLElement& element ) const;
const GUIHelpers::RGBA getColour( const tinyxml2::XMLElement& element ) const;
const signed long int getFontSize( const tinyxml2::XMLElement& element ) const;
void LoadDefault() const;
private:
bool m_loadDef;// = false;
bool m_debugXML;
GUIHelpers::eOrientation m_orientation;// = GUIHelpers::eOrientation::DEFAULT_ORIENTATION;
GUIHelpers::eAlign m_align;// = GUIHelpers::eAlign::DEFAULT_ALIGN;
GUIHelpers::eLayout m_layout;// = GUIHelpers::eLayout::DEFAULT_LAYOUT;
GUIHelpers::Position m_pos;// = { -1, -1 };
GUIHelpers::Size m_size;// = { -1, -1 };
GUIHelpers::Padding m_pad;// = { -1, -1, -1, -1 };
};/// END CLASS DEFINITION cXMLoader
}/// END NAMESPACE DEFINITION GUIHelpers
#endif/// END IFNDEF _CXMLOADER_HPP_
@@ -0,0 +1,40 @@
#include "cBoxSizer.hpp"
using GUIEngine::cBoxSizer;
/*static*/ const cString cBoxSizer::sNAME = "boxsizer";
/*static*/ GUIHelpers::Size cBoxSizer::sSIZE = { 5, 5 };
cBoxSizer::cBoxSizer( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align /*= sALIGN*/, const GUIHelpers::eLayout& layout /*= sLAYOUT*/,
const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/, const GUIHelpers::Padding& padding /*= sPADDING*/,
const cString& name /*= sNAME*/ )
{
Create(parent, id, align, layout, pos, size, padding, name);
}
/*virtual*/ cBoxSizer::~cBoxSizer()
{}
///Functions
void cBoxSizer::Create( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align /*= sALIGN*/, const GUIHelpers::eLayout& layout /*= sLAYOUT*/,
const GUIHelpers::Position& pos/* = sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/, const GUIHelpers::Padding& padding /*= sPADDING*/,
const cString& name /*= sNAME*/ )
{
GUIHelpers::Size sz = size;
if (size.x < 0)
sz = sSIZE;
cWindow::Create(parent, id, sORIENTATION, align, layout, pos, sz, padding, name);
if (this->getParent() != nullptr) {
this->getParent()->AddChild(this);
}
}
/*virtual*/ const GUIHelpers::eType cBoxSizer::getType() const
{
return GUIHelpers::eType::CBOXSIZER;
}
/*virtual*/ const GUIHelpers::RGBA cBoxSizer::getDebugColour() const
{
return GUIHelpers::CYAN;
}
@@ -0,0 +1,45 @@
#ifndef _CBOXSIZER_HPP_
#define _CBOXSIZER_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cPanel.hpp"
#include "GUIHelpers/cObject.hpp"
#include "GUIHelpers/Enums.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "cWindow.hpp"
#include "../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
class EXPORT_FROM_MYDLL cBoxSizer : public cWindow
{
public:
static const cString sNAME; /*= "boxsizer";*/
static GUIHelpers::Size sSIZE; /*= { 5, 5 }*/
cBoxSizer( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align = sALIGN, const GUIHelpers::eLayout& layout = sLAYOUT,
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
const cString& name = sNAME );
virtual ~cBoxSizer();
///Functions
void Create( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align = sALIGN, const GUIHelpers::eLayout& layout = sLAYOUT,
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
const cString& name = sNAME );
virtual const GUIHelpers::eType getType() const;
virtual const GUIHelpers::RGBA getDebugColour() const;
private:
private:
};/// END CLASS DEFINITION cBoxSizer
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CBOXSIZER_HPP_
@@ -0,0 +1,170 @@
#include "cButton.hpp"
/*** Custom Header Files ***/
#include "GUIHelpers/Enums.hpp"
#include "../VideoEngine/cRenderer.hpp"
#include "../FXEngine/cGFX.hpp"
using GUIEngine::cButton;
using MathEngine::iVector2;
using MathEngine::iVector4;
/*static*/ const cString cButton::sNAME = "button";
cButton::cButton()
{}
cButton::cButton( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align /*= sALIGN*/, const GUIHelpers::eLayout& layout /*= sLAYOUT*/,
const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/, const GUIHelpers::Padding& padding/* = sPADDING*/,
const cString& name /*= sNAME*/, VideoEngine::cImage** image /*= nullptr*/ )
: cWindow(parent, id, sORIENTATION, align, layout, pos, size, padding, name)
{
//Create(parent, id, align, layout, pos, size, padding, name, image);
mp_texture = nullptr;
mp_texturePress = nullptr;
mpp_image = image;
GenerateImage();
}
/*virtual*/ cButton::~cButton()
{
delete mp_texture;
mp_texture = nullptr;
delete mp_texturePress;
mp_texturePress = nullptr;
}
///Functions
void cButton::Create( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align /*= sALIGN*/, const GUIHelpers::eLayout& layout /*= sLAYOUT*/,
const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/, const GUIHelpers::Padding& padding /*= sPADDING*/,
const cString& name /*= sNAME*/, VideoEngine::cImage** image /*= nullptr*/ )
{
cWindow::Create(parent, id, sORIENTATION, align, layout, pos, size, padding, name);
mp_texture = nullptr;
mp_texturePress = nullptr;
mpp_image = image;
GenerateImage();
}
/*virtual*/ void cButton::Press()
{
mp_texture->SaveImage("hello.bmp");
}
// void cButton::setLabel( const cString& label )
// {
// if (label.size() > 0) {
// if (mp_label == nullptr)
// mp_label = new TextTypeEngine::cText(label);
// else
// mp_label->setText(label);
// }
// }
///Gets
// const cString cButton::getLabel() const
// {
// cString rtn = "";
// if (mp_label != nullptr)
// rtn = mp_label->getText();
// return rtn;
// }
/*virtual*/ const GUIHelpers::eType cButton::getType() const
{
return GUIHelpers::eType::CBUTTON;
}
//private
void cButton::GenerateImage()
{
GenerateTexture();
//GenerateTexture( mp_texturePress );
this->setImage((VideoEngine::cImage**)(&mp_texture));
this->setImageArea(mp_texture->getWH());
}
void cButton::GenerateTexture()
{
// SDL_Rect t = { 0, 0, 0, 0 };
// if (mp_label != nullptr)
// t = mp_label->getWH();
// SDL_Rect centerText = { 0, 0, 0, 0 };
// SDL_Rect centerButton = { 0, 0, 0, 0 };
// SDL_Rect dim = this->getImageArea();
//
// GUIHelpers::Padding TXTPADDING = PADDING;
// ///Find the min padding around the text.
// if (dim.w < (t.w + TXTPADDING.x + TXTPADDING.w) )
// dim.w += (t.w + TXTPADDING.x + TXTPADDING.w);
//
// if (dim.h < (t.h + TXTPADDING.y + TXTPADDING.z) )
// dim.h += (t.h + TXTPADDING.y + TXTPADDING.z);
//
// ///Find the center of the button
// centerButton.x = dim.w / 2;
// centerButton.y = dim.h / 2;
//
// ///Find the center of the text
// centerText.x = t.w / 2;
// centerText.y = t.h / 2;
//
// if (centerText.x < centerButton.x)
// t.x = centerButton.x - centerText.x;
//
// if (centerText.y < centerButton.y)
// t.y = centerButton.y - centerText.y;
//
// SDL_Texture* temptext = VideoEngine::cRenderer::Inst().NewTexture(dim.w, dim.h, SDL_TEXTUREACCESS_TARGET );
//
// GUIHelpers::RBGA colour = { 100, 100, 100, 255 };
//
// FXEngine::cGFX::Inst().RoundedRectangle(dim, 4, colour, temptext);
//
//
// if (mp_label != nullptr)
// VideoEngine::cRenderer::Inst().RenderToTexture(mp_label->getImage(), nullptr, temptext, &t);
//cRenderer::Inst().Render(temptext, nullptr, nullptr);
//cRenderer::Inst().RenderToTexture(temptext, nullptr, text->getImage(), nullptr);
/*SDL_Surface* tempsurface = SDL_CreateRGBSurface(cVideo::Inst().getVideoSettings(), dimensions.w, dimensions.h, cVideo::Inst().getColour(),
0, 0, 0, 0);
SDL_FillRect(tempsurface, nullptr, SDL_MapRGB(tempsurface->format, 0, 255, 0));
/*if (roundedBoxRGBA(tempsurface, dimensions.x, dimensions.y, dimensions.w, dimensions.h, 10, 255, 255, 0, 255) != 0)
cerr << "Unable to generate GUI Texture." << endl << SDL_GetError() << endl;*/
/*if (text != nullptr) {
SDL_Rect srcrect, dstrect = dimensions;
cVideo::Inst().Render(text->getImage(), &srcrect, temptext, &dstrect);
}
this->setImage(temptext);
this->setTransparent();*/
// delete mp_texture;
// mp_texture = nullptr;
//
// mp_texture = new VideoEngine::cImage(temptext);
//
// GUIHelpers::Size size = { 0, 0 };
// mp_texture->getWH((unsigned long&)size.x, (unsigned long&)size.y);
// cWindow::setSize(size);
// image->setImage(temptext);
//image->setImage(temptext);
}
@@ -0,0 +1,63 @@
#ifndef _CBUTTON_HPP_
#define _CBUTTON_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cWindow.hpp"
#include "GUIHelpers/Enums.hpp"
#include "GUIHelpers/GUIUtility.hpp"
#include "../VideoEngine/cSprite.hpp"
#include "../VideoEngine/cImage.hpp"
#include "../MathEngine/iVector/iVector2.hpp"
#include "cPanel.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
class EXPORT_FROM_MYDLL cButton : public cWindow, public VideoEngine::cSprite
{
public:
static const cString sNAME; /*= "button";*/
cButton();
cButton( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align = sALIGN, const GUIHelpers::eLayout& layout = sLAYOUT,
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
const cString& name = sNAME, VideoEngine::cImage** image = nullptr );
virtual ~cButton();
///Functions
void Create( cWindow* parent, const signed int id, const GUIHelpers::eAlign& align = sALIGN, const GUIHelpers::eLayout& layout = sLAYOUT,
const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING,
const cString& name = sNAME, VideoEngine::cImage** image = nullptr );
virtual void Press();
//Sets
///Gets
virtual const GUIHelpers::eType getType() const;
private:
void CreateLabel();
void GenerateImage();
void GenerateTexture();
private:
VideoEngine::cImage* mp_texture;// = nullptr
VideoEngine::cImage* mp_texturePress;// = nullptr
//Pointer to the image that will be displayed on the button.
VideoEngine::cImage** mpp_image;// = nullptr
};/// END CLASS DEFINITION cButton
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CBUTTON_HPP_
@@ -0,0 +1,215 @@
#include "cGUI.hpp"
/*** Custom Header Files ***/
#include "../VideoEngine/cVideo.hpp"
#include "../UtilityEngine/cUtility.hpp"
#include "GUIHelpers/Enums.hpp"
#include "cButton.hpp"
#include "GUIHelpers/cXMLoader.hpp"
using GUIEngine::cGUI;
using UtilityEngine::cUtility;
/*static*/ cGUI* cGUI::sp_inst = nullptr;
//private
cGUI::cGUI()
: m_debugLevel(0), mp_font(nullptr), m_inited(false)
{
setTextColour();
setPadding();
}
cGUI::~cGUI()
{
delete mp_font;
mp_font = nullptr;
for (int i = 0; i < m_children.size(); ++i) {
delete m_children[i];
m_children[i] = nullptr;
}
m_children.clear();
}
//public:
///Functions
/*static*/ cGUI& cGUI::Inst()
{
if (sp_inst == nullptr)
sp_inst = new cGUI();
return *sp_inst;
}
/*static*/ void cGUI::Delete()
{
delete sp_inst;
sp_inst = nullptr;
}
const bool cGUI::Initialize( const cString& filename, const cString& dir /*= ""*/, const unsigned long int size /*= 16*/ )
{
bool rtn = IsInit();
GUIHelpers::cXMLoader xml;
xml.Load(filename, dir);
//GUIHelpers::cXMLoader::Inst().Load(filename, dir);
// if (rtn == false) {
// setFont( filename, dir, size );
// cUtility::Inst().Message("GUI initialized.");
// }
return rtn;
}
void cGUI::Event(const MathEngine::iVector2& location, const eGUIEventType& type)
{
location;
type;
// std::vector<GUIHelpers::cObject*>::iterator it;
//
// for (it = m_objects.begin(); it < m_objects.end(); it++) {
// switch ((*it)->getType()) {
// case GUIHelpers::eType::CBUTTON:
// cButton* tmp = (cButton*)(*it);
// if (tmp->InSide(location) == true)
// cUtility::Inst().Message("Button Inside!");
// break;
// }
// }
}
const MathEngine::iVector2 cGUI::DisplayArea() const
{
MathEngine::iVector2 rtn = { 0, 0 };
rtn.x = VideoEngine::cVideo::Inst().getWidth();
rtn.y = VideoEngine::cVideo::Inst().getHeight();
return rtn;
}
void cGUI::AddObject( GUIEngine::cWindow* obj )
{
m_children.push_back(obj);
}
std::vector<GUIEngine::cWindow*>& cGUI::GetObjects()
{
return m_children;
}
void cGUI::Display()
{
//m_obj->Display();
std::vector<GUIEngine::cWindow*>::iterator it;
for (it = m_children.begin(); it < m_children.end(); it++) {
(*it)->Display();
}
}
///Sets
void cGUI::setDebugLevel(const unsigned long int debugLevel)
{
m_debugLevel = debugLevel;
}
void cGUI::setFont( TextTypeEngine::cFont* font )
{
delete mp_font;
mp_font = nullptr;
mp_font = font;
}
void cGUI::setFont( const cString& filename, const cString& dir /*= ""*/, const unsigned long int size /*= 16*/)
{
delete mp_font;
mp_font = nullptr;
mp_font = new TextTypeEngine::cFont( dir, filename, size );
}
void cGUI::setTextColour( const GUIHelpers::RGBA& colour )
{
//cWindow::sCOLOUR = colour;
}
void cGUI::setTextColour( const unsigned long int red /*= 0*/, const unsigned long int green /*= 0*/, const unsigned long int blue /*= 0*/ )
{
GUIHelpers::RGBA colour = {Uint8(red), Uint8(green), Uint8(blue)};
setTextColour(colour);
}
void cGUI::setPadding( const GUIHelpers::Padding& padding )
{
//cWindow::sPADDING = padding;
}
void cGUI::setPadding( const unsigned int top /*= 5*/, const unsigned int right /*= 5*/, const unsigned int bottom /*= 5*/, const unsigned int left /*= 5*/ )
{
setPadding(GUIHelpers::Padding(top, right, bottom, left));
}
void cGUI::setAlign( const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/ )
{
//cWindow::sALIGN = align;
}
///Gets
const unsigned long int cGUI::getDebugLevel() const
{
return m_debugLevel;
}
TextTypeEngine::cFont* cGUI::getFont()
{
return mp_font;
}
const GUIHelpers::RGBA& cGUI::getTextColour() const
{
return {};//cWindow::sCOLOUR;
}
void cGUI::getTextColour( unsigned long int& red, unsigned long int& green, unsigned long int& blue ) const
{
// red = cWindow::sCOLOUR.r;
// green = cWindow::sCOLOUR.g;
// blue = cWindow::sCOLOUR.b;
}
const GUIHelpers::Padding& cGUI::getPadding() const
{
/*return cWindow::sPADDING;*/
return{};
}
void cGUI::getPadding( unsigned int& top, unsigned int& right, unsigned int& bottom, unsigned int& left ) const
{
// top = cWindow::sPADDING.x;
// right = cWindow::sPADDING.y;
// bottom = cWindow::sPADDING.z;
// left = cWindow::sPADDING.w;
}
const GUIHelpers::eAlign& cGUI::getAlign() const
{
/*return cWindow::sALIGN;*/
return GUIHelpers::eAlign::CENTER;
}
const bool cGUI::IsInit() const
{
bool rtn = m_inited;
if (rtn == true)
cUtility::Inst().Message("GUI is initialized.");
else
cUtility::Inst().Message("GUI is not initialized.");
return rtn;
}
@@ -0,0 +1,105 @@
#ifndef _CGUI_HPP_
#define _CGUI_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "../TextTypeEngine/cFont.hpp"
#include "../MathEngine/iVector/iVector4.hpp"
#include "cWindow.hpp"
//#include "cPanel.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
#include "../MathEngine/iVector/iVector2.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
/* Singleton */
class EXPORT_FROM_MYDLL cGUI
{
private:
cGUI();
~cGUI();
public:
enum EXPORT_FROM_MYDLL eGUIEventType: unsigned int
{
MouseButton1 = 0,
MouseButton2,
MouseButton3,
Keyboard
};
///Functions
static cGUI& Inst();
static void Delete();
const bool Initialize( const cString& filename, const cString& dir = "", const unsigned long int size = 16 );
void Event( const MathEngine::iVector2& location, const eGUIEventType& type );
const MathEngine::iVector2 DisplayArea() const;
void AddObject( GUIEngine::cWindow* obj );
std::vector<GUIEngine::cWindow*>& GetObjects();
void Display();
///Sets
void setDebugLevel( const unsigned long int debugLevel );
void setFont( TextTypeEngine::cFont* font );
void setFont( const cString& filename, const cString& dir = "", const unsigned long int size = 16 );
void setTextColour( const GUIHelpers::RGBA& colour );
void setTextColour( const unsigned long int red = 0, const unsigned long int green = 0, const unsigned long int blue = 0 );
void setPadding( const GUIHelpers::Padding& padding );
void setPadding( const unsigned int top = 5, const unsigned int right = 5, const unsigned int bottom = 5, const unsigned int left = 5 );
void setAlign( const GUIHelpers::eAlign& align = GUIHelpers::eAlign::CENTER );
///Gets
const unsigned long int getDebugLevel() const;
TextTypeEngine::cFont* getFont();
const GUIHelpers::RGBA& getTextColour() const;
void getTextColour( unsigned long int& red, unsigned long int& green, unsigned long int& blue ) const;
const GUIHelpers::Padding& getPadding() const;
void getPadding( unsigned int& top, unsigned int& right, unsigned int& bottom, unsigned int& left ) const;
const GUIHelpers::eAlign& getAlign() const;
const bool IsInit() const;
private:
static cGUI* sp_inst;// = nullptr
unsigned long int m_debugLevel;// = 0
bool m_inited;// = false
/* default GUI font */
TextTypeEngine::cFont* mp_font;// = nullptr
/* default GUI text colour black*/
//GUIHelpers::RBGA m_textColour;// = { 0, 0, 0 }
/* default GUI padding */
//GUIHelpers::Padding m_padding;// = { 5, 5, 5, 5 }
/* default GUI align */
//GUIHelpers::eAlign m_align;// = GUIHelpers::eAlign::CENTER
std::vector<GUIEngine::cWindow*> m_children;
};/// END CLASS DEFINITION cGUI
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CGUI_HPP_
@@ -0,0 +1,132 @@
#include "cLabel.hpp"
using GUIEngine::cLabel;
/*static*/ const cString cLabel::sNAME = "label";
/*static*/ const GUIHelpers::eLayout cLabel::sLAYOUT = GUIHelpers::eLayout::WRAP_CONTENT;
cLabel::cLabel(cWindow* parent, const signed int id, const cString& label /*= ""*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/)
{
mp_text = new TextTypeEngine::cText(label);
Create(parent, id, label, align, layout, pos, size, padding, name);
}
/*virtual*/ cLabel::~cLabel()
{
delete mp_text;
mp_text = nullptr;
}
///Functions
void cLabel::Create(cWindow* parent, const signed int id, const cString& label /*= ""*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/)
{
cWindow::Create(parent, id, sORIENTATION, align, layout, pos, size, padding, name);
if (this->getParent() != nullptr) {
this->getParent()->AddChild(this);
}
setText(label);
}
/*virtual*/ void cLabel::Display()
{
GenerateTexture();
m_sprite.setPosition(cWindow::getPosition());
m_sprite.Draw();
//cSprite::SaveImage("test.bmp", "xml/");
cWindow::Display();
}
void cLabel::GenerateTexture()
{
m_sprite.setImage((VideoEngine::cImage**)(&mp_text));
m_sprite.setImageArea(mp_text->getWH());
//this->setTransparent();
//this->setPosition()
}
//Sets
void cLabel::setFontColour(const GUIHelpers::RGBA& colour)
{
mp_text->setColour(colour);
}
void cLabel::setFontSize(const unsigned long int size)
{
mp_text->setSize(size);
SetSize();
}
void cLabel::setText(const cString& text)
{
mp_text->setText(text);
SetSize();
}
void cLabel::setFont(const TextTypeEngine::cFont* font)
{
mp_text->setFont((TextTypeEngine::cFont**)(&font));
}
///Gets
const GUIHelpers::RGBA& cLabel::getFontColour() const
{
return mp_text->getColour();
}
const unsigned long int cLabel::getFontSize() const
{
return mp_text->getSize();
}
const TextTypeEngine::cFont* cLabel::getFont() const
{
return mp_text->getFont();
}
const cString& cLabel::getText() const
{
return mp_text->getText();
}
/*virtual*/ const GUIHelpers::eType cLabel::getType() const
{
return GUIHelpers::eType::CLABEL;
}
/*virtual*/ const GUIHelpers::RGBA cLabel::getDebugColour() const
{
return GUIHelpers::GREEN;
}
// /*virtual*/ void cLabel::Resize()
// {
// RebuildLayout(this->getLayout());
// cWindow::RePos();
// }
/*virtual*/ void cLabel::RebuildLayout(const GUIHelpers::eLayout& layout)
{
SetSize();
}
void cLabel::SetSize()
{
if (mp_text != nullptr) {
long int y = mp_text->getSize();
long int x = (mp_text->getText().length() * y);
GUIHelpers::Size size = { x, y };
// size.x += this->getPadding().x + this->getPadding().w;
// size.y += this->getPadding().y + this->getPadding().z;
this->setSize(size);
}
}
@@ -0,0 +1,64 @@
#ifndef _CLABEL_HPP_
#define _CLABEL_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cWindow.hpp"
#include "../TextTypeEngine/cText.hpp"
#include "../VideoEngine/cSprite.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIEngine {
class EXPORT_FROM_MYDLL cLabel : public cWindow
{
public:
static const cString sNAME; /*= "label";*/
static const GUIHelpers::eLayout sLAYOUT;/* = GUIHelpers::eLayout::WRAP_CONTENT;*/
cLabel(cWindow* parent, const signed int id, const cString& label = "", const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME);
virtual ~cLabel();
///Functions
void Create(cWindow* parent, const signed int id, const cString& label = "", const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME);
virtual void Display();
void GenerateTexture();
//Sets
void setFontColour( const GUIHelpers::RGBA& colour );
void setFontSize( const unsigned long int size );
void setText( const cString& text );
void setFont( const TextTypeEngine::cFont* font );
///Gets
const GUIHelpers::RGBA& getFontColour() const;
const unsigned long int getFontSize() const;
const TextTypeEngine::cFont* getFont() const;
const cString& getText() const;
virtual const GUIHelpers::eType getType() const;
virtual const GUIHelpers::RGBA getDebugColour() const;
//virtual void Resize();
virtual void RebuildLayout(const GUIHelpers::eLayout& layout);
private:
void SetSize();
private:
VideoEngine::cSprite m_sprite;
TextTypeEngine::cText* mp_text;// = nullptr
};/// END CLASS DEFINITION cLabel
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CLABEL_HPP_
@@ -0,0 +1,49 @@
#include "cLayout.hpp"
using GUIEngine::cLayout;
/*static*/ const cString cLayout::sNAME = "layout";
/*static*/ const GUIHelpers::eOrientation cLayout::sORIENTATION = GUIHelpers::eOrientation::VERTICAL;
cLayout::cLayout(cWindow* parent, const signed int id, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/)
{
Create(parent, id, orientation, align, layout, pos, size, padding, name);
}
/*virtual*/ cLayout::~cLayout()
{}
///Functions
/*virtual*/ void cLayout::Create(cWindow* parent, const signed int id, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding/* = sPADDING*/, const cString& name /*= sNAME*/)
{
GUIHelpers::eOrientation ori = orientation;
if (ori == GUIHelpers::eOrientation::DEFAULT_ORIENTATION)
ori = sORIENTATION;
cWindow::Create(parent, id, ori, align, layout, pos, size, padding, name);
if (this->getParent() != nullptr) {
this->getParent()->AddChild(this);
}
}
/*virtual*/ void cLayout::Display()
{
cWindow::Display();
}
///Set
///Get
/*virtual*/ const GUIHelpers::eType cLayout::getType() const
{
return GUIHelpers::eType::CLAYOUT;
}
/*virtual*/ const GUIHelpers::RGBA cLayout::getDebugColour() const
{
return GUIHelpers::BLUE;
}
@@ -0,0 +1,52 @@
#ifndef _CLAYOUT_HPP_
#define _CLAYOUT_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cWindow.hpp"
#include "GUIHelpers/GUIUtility.hpp"
#include "GUIHelpers/Enums.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
class EXPORT_FROM_MYDLL cLayout : public cWindow
{
public:
static const cString sNAME; /*= "layout";*/
static const GUIHelpers::eOrientation sORIENTATION; /*= GUIHelpers::eOrientation::VERTICAL;*/
cLayout( cWindow* parent = nullptr, const signed int id = -1, const GUIHelpers::eOrientation& orientation = sORIENTATION, const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME );
virtual ~cLayout();
///Functions
virtual void Create( cWindow* parent, const signed int id, const GUIHelpers::eOrientation& orientation = sORIENTATION, const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME );
virtual void Display();
///Set
///Get
virtual const GUIHelpers::eType getType() const;
virtual const GUIHelpers::RGBA getDebugColour() const;
private:
GUIHelpers::eOrientation m_orientation;
};/// END CLASS DEFINITION cLayout
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CLAYOUT_HPP_
@@ -0,0 +1,40 @@
#include "cPanel.hpp"
using GUIEngine::cPanel;
/*static*/ const UtilityEngine::cString cPanel::sNAME = "panel";
cPanel::cPanel( cWindow* parent /*= nullptr*/, const signed int id /*= -1*/, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/ )
{
Create( parent, id, orientation, align, layout, pos, size, padding, name );
}
/*virtual*/ cPanel::~cPanel()
{}
///Functions
/*virtual*/ void cPanel::Create(cWindow* parent /*= nullptr*/, const signed int id /*= -1*/, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/)
{
padding;
cLayout::Create( parent, id, orientation, align, layout, pos, size, { 0,0,0,0 }, name );
}
/*virtual*/ void cPanel::Display()
{
cLayout::Display();
}
/*virtual*/ const GUIHelpers::eType cPanel::getType() const
{
return GUIHelpers::eType::CPANEL;
}
/*virtual*/ const GUIHelpers::RGBA cPanel::getDebugColour() const
{
return GUIHelpers::RED;
}
@@ -0,0 +1,42 @@
#ifndef _CPANEL_HPP_
#define _CPANEL_HPP_
/** C++ Header Files **/
#include <vector>
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cLayout.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
namespace GUIEngine {
class EXPORT_FROM_MYDLL cPanel : public GUIEngine::cLayout
{
public:
static const UtilityEngine::cString sNAME; /*= "panel";*/
public:
cPanel( cWindow* parent = nullptr, const signed int id = -1, const GUIHelpers::eOrientation& orientation = sORIENTATION, const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME );
virtual ~cPanel();
///Functions
virtual void Create( cWindow* parent = nullptr, const signed int id = -1, const GUIHelpers::eOrientation& orientation = sORIENTATION, const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME );
virtual void Display();
virtual const GUIHelpers::eType getType() const;
virtual const GUIHelpers::RGBA getDebugColour() const;
private:
};/// END CLASS DEFINITION cPanel
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CPANEL_HPP_
@@ -0,0 +1,71 @@
#include "cTextButton.hpp"
using GUIEngine::cTextButton;
/*static*/ const cString cTextButton::sNAME = "textButton";
cTextButton::cTextButton(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/,
const GUIHelpers::eLayout& layout /*= GUIHelpers::eLayout::FILL_PARENT*/, const GUIHelpers::Position& pos /*= POSITION*/,
const GUIHelpers::Size& size /*= SIZE*/, const GUIHelpers::Padding& padding /*= PADDING*/, const cString& name /*= NAME*/)
: m_label(this, -1, text)
{
Create(parent, id, text, align, layout, pos, size, padding, name);
}
/*virtual*/ cTextButton::~cTextButton()
{}
///Functions
void cTextButton::Create(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/,
const GUIHelpers::eLayout& layout /*= GUIHelpers::eLayout::FILL_PARENT*/, const GUIHelpers::Position& pos /*= POSITION*/,
const GUIHelpers::Size& size /*= SIZE*/, const GUIHelpers::Padding& padding /*= PADDING*/, const cString& name /*= NAME*/)
{
cButton::Create(parent, id, align, layout, pos, size, padding, name);
setText(text);
}
//Sets
void cTextButton::setText(const cString& text)
{
m_label.setText(text);
}
void cTextButton::setTextColour(const GUIHelpers::RGBA& colour)
{
m_label.setFontColour(colour);
}
void cTextButton::setTextSize(const unsigned long int size)
{
m_label.setSize(size);
}
///Gets
const cString cTextButton::getText() const
{
return m_label.getText();
}
const GUIHelpers::RGBA cTextButton::getTextColour()
{
return m_label.getFontColour();
}
const unsigned long int cTextButton::getTextSize()
{
return m_label.getFontSize();
}
/*virtual*/ const GUIHelpers::eType cTextButton::getType() const
{
return GUIHelpers::eType::CTEXTBUTTON;
}
void CreateLabel()
{}
void GenerateImage()
{}
void GenerateTexture()
{}
@@ -0,0 +1,62 @@
#ifndef _CTEXTBUTTON_HPP_
#define _CTEXTBUTTON_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "cButton.hpp"
#include "cLabel.hpp"
#include "GUIHelpers/Enums.hpp"
#include "GUIHelpers/GUIUtility.hpp"
#include "../VideoEngine/cSprite.hpp"
#include "../VideoEngine/cImage.hpp"
#include "../MathEngine/iVector/iVector2.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
class EXPORT_FROM_MYDLL cTextButton : public cButton
{
public:
static const cString sNAME; /*= "button";*/
cTextButton(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align = GUIHelpers::eAlign::CENTER,
const GUIHelpers::eLayout& layout = GUIHelpers::eLayout::FILL_PARENT, const GUIHelpers::Position& pos = sPOSITION,
const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME);
virtual ~cTextButton();
///Functions
void Create(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align = GUIHelpers::eAlign::CENTER,
const GUIHelpers::eLayout& layout = GUIHelpers::eLayout::FILL_PARENT, const GUIHelpers::Position& pos = sPOSITION,
const GUIHelpers::Size& size = sSIZE, const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME);
//Sets
void setText( const cString& text );
void setTextColour( const GUIHelpers::RGBA& colour );
void setTextSize( const unsigned long int size );
///Gets
const cString getText() const;
const GUIHelpers::RGBA getTextColour();
const unsigned long int getTextSize();
virtual const GUIHelpers::eType getType() const;
private:
void CreateLabel();
void GenerateImage();
void GenerateTexture();
private:
cLabel m_label;// = nullptr
};/// END CLASS DEFINITION cButton
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CBUTTON_HPP_
@@ -0,0 +1,546 @@
#include "cWindow.hpp"
#include "../FXEngine/cGFX.hpp"
#include "../UtilityEngine/cUtility.hpp"
#include "cGUI.hpp"
#include "cLabel.hpp"
#include "cLayout.hpp"
using GUIEngine::cWindow;
/*static*/ const UtilityEngine::cString cWindow::sNAME = "windows";
/*static*/ GUIHelpers::Position cWindow::sPOSITION = { 0, 0 };
/*static*/ GUIHelpers::Size cWindow::sSIZE = { 0, 0 };
/*static*/ GUIHelpers::Padding cWindow::sPADDING = { 5, 5, 5, 5 };
/*static*/ GUIHelpers::RGBA cWindow::sCOLOUR = { 100, 100, 100, 255 };
/*static*/ GUIHelpers::eAlign cWindow::sALIGN = GUIHelpers::eAlign::CENTER;
/*static*/ GUIHelpers::eLayout cWindow::sLAYOUT = GUIHelpers::eLayout::FILL_PARENT;
/*static*/ GUIHelpers::eOrientation cWindow::sORIENTATION = GUIHelpers::eOrientation::NONE;
cWindow::cWindow( cWindow* parent /*= nullptr*/, const signed int id /*= -1*/, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/ )
: cObject(id)
{
Create(parent, id, orientation, align, layout, pos, size, padding, name);
}
/*virtual*/ cWindow::~cWindow()
{
for (unsigned int i = 0; i < m_children.size(); ++i) {
delete m_children[i];
m_children[i] = nullptr;
}
m_children.clear();
}
/*virtual*/ void cWindow::Create( cWindow* parent /*= nullptr*/, const signed int id /*= -1*/, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/,
const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/,
const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/ )
{
mp_parent = parent;
cObject::setID(id);
setOrientation(orientation);
setAlign(align);
setLayout(layout);
setPosition(pos);
setSize(size);
setPadding(padding);
m_name = name;
}
/*virtual*/ void cWindow::Display() {
std::vector<cWindow*>::iterator it;
for (it = m_children.begin(); it < m_children.end(); it++) {
(*it)->Display();
}
DebugDisplay();
}
///Functions
const bool cWindow::Inside( const MathEngine::iVector2& location ) const
{
bool rtn = false;
if ((location.x >= m_pos.x) && (location.y >= m_pos.y)) {
if ((location.x <= (m_pos.x + m_size.x)) && (location.y <= (m_pos.y + m_size.y)))
rtn = true;
}
return rtn;
}
void cWindow::AddChild( cWindow* obj )
{
m_children.push_back(obj);
}
const bool cWindow::RemoveChild( cWindow* obj )
{
bool rtn = false;
std::vector<cWindow*>::iterator it;
for (it = m_children.begin(); it < m_children.end(); it++) {
if (obj == (*it)) {
m_children.erase(it);
rtn = true;
//break out of the for loop
break;
}
}
return rtn;
}
///Sets
/*static*/ void cWindow::PositionDefault( const GUIHelpers::Position& pos )
{
if (pos.x >= 0)
sPOSITION = pos;
}
/*static*/ void cWindow::SizeDefault( const GUIHelpers::Size& size )
{
if (size.x >= 0)
sSIZE = size;
}
/*static*/ void cWindow::PaddingDefault( const GUIHelpers::Padding& pad )
{
if (pad.x >= 0)
sPADDING = pad;
}
/*static*/ void cWindow::AlignDefault( const GUIHelpers::eAlign& align )
{
if (align != GUIHelpers::eAlign::DEFAULT_ALIGN)
sALIGN = align;
}
/*static*/ void cWindow::LayoutDefault( const GUIHelpers::eLayout& layout )
{
if (layout != GUIHelpers::eLayout::DEFAULT_LAYOUT)
sLAYOUT = layout;
}
/*static*/ void cWindow::OrientationDefault( const GUIHelpers::eOrientation& orientation )
{
if (orientation != GUIHelpers::eOrientation::DEFAULT_ORIENTATION)
sORIENTATION = orientation;
}
void cWindow::setOrientation( const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/ )
{
if (orientation == GUIHelpers::eOrientation::DEFAULT_ORIENTATION)
m_orientation = cWindow::sORIENTATION;
else
m_orientation = orientation;
}
void cWindow::setAlign( const GUIHelpers::eAlign& align /*= sALIGN*/ )
{
if (align == GUIHelpers::eAlign::DEFAULT_ALIGN)
m_align = cWindow::sALIGN;
else
m_align = align;
RebuildPos();
}
void cWindow::setLayout( const GUIHelpers::eLayout& layout /*= sLAYOUT*/ )
{
if (layout == GUIHelpers::eLayout::DEFAULT_LAYOUT)
m_layout = cWindow::sLAYOUT;
else
m_layout = layout;
}
void cWindow::setPosition( const GUIHelpers::Position& pos /*= POSITION*/ )
{
if (pos.x < 0)
m_pos = cWindow::sPOSITION;
else
m_pos = pos;
}
void cWindow::setSize( const GUIHelpers::Size& size /*= sSIZE*/ )
{
if (size.x < 0)
m_size = cWindow::sSIZE;
else
m_size = size;
}
void cWindow::setPadding( const GUIHelpers::Padding& padding /*= PADDING*/ )
{
if (padding.x < 0)
m_padding = cWindow::sPADDING;
else
m_padding = padding;
}
void cWindow::setContentSize( const GUIHelpers::Size& content )
{
m_content = content;
}
void cWindow::setName( const cString& name /*= NAME*/ )
{
m_name = name;
}
void cWindow::setParent( cWindow* parent )
{
mp_parent = parent;
}
///Gets
const GUIHelpers::Position cWindow::getCenter( const bool pad /*= true*/ ) const
{
GUIHelpers::Position rtn = { 0, 0 };
rtn.x = (m_size.x / 2) + m_pos.x;
rtn.y = (m_size.y / 2) + m_pos.y;
if (pad == true) {
rtn.x += (m_padding.x - m_padding.w);
rtn.y += (m_padding.y - m_padding.z);
}
return rtn;
}
const GUIHelpers::eOrientation& cWindow::getOrientation() const
{
return m_orientation;
}
const GUIHelpers::eAlign& cWindow::getAlign() const
{
return m_align;
}
const GUIHelpers::eLayout& cWindow::getLayout() const
{
if (m_layout == GUIHelpers::eLayout::MATCH_PARENT) {
if (mp_parent != nullptr)
return mp_parent->getLayout();
}
return m_layout;
}
const GUIHelpers::Position cWindow::getPosition( const bool pad /*= true*/ ) const
{
GUIHelpers::Position rtn = m_pos;
if (pad == false) {
rtn.x -= m_padding.x;
rtn.y -= m_padding.y;
}
return rtn;
}
const GUIHelpers::Size cWindow::getSize( const bool pad /*= true*/ ) const
{
GUIHelpers::Size rtn = m_size;
if (pad == true) {
rtn.x += m_padding.x + m_padding.w;
rtn.y += m_padding.y + m_padding.z;
}
return rtn;
}
const GUIHelpers::Padding& cWindow::getPadding() const
{
return m_padding;
}
const GUIHelpers::Size& cWindow::getContentSize() const
{
return m_content;
}
const cString& cWindow::getName() const
{
return m_name;
}
const GUIHelpers::Size cWindow::getChildrenSize( const cWindow* ignore /*= nullptr*/ )
{
GUIHelpers::Size rtn = { 0, 0 };
std::vector<cWindow*>::iterator it;
for (it = m_children.begin(); it < m_children.end(); it++) {
if ((ignore == nullptr) || ((*it) != ignore))
rtn += (*it)->getSize();
}
return rtn;
}
cWindow* cWindow::getParent()
{
return mp_parent;
}
/*virtual*/ const GUIHelpers::eType cWindow::getType() const
{
return GUIHelpers::eType::CWINDOW;
}
///Protected
/*virtual*/ void cWindow::Resize()
{
RebuildLayout(this->getLayout());
RePos();
}
/*virtual*/ void cWindow::RebuildLayout( const GUIHelpers::eLayout& layout )
{
GUIHelpers::Size mySize = { 0, 0 };
std::vector<cWindow*>::iterator it;
switch (layout)
{
case GUIHelpers::eLayout::MATCH_PARENT:
case GUIHelpers::eLayout::FILL_PARENT:
if (mp_parent != nullptr) {
GUIHelpers::Position myPos = mp_parent->getPosition(false);
myPos.x += m_padding.x;
myPos.y += m_padding.y;
mySize = mp_parent->getSize(false);
if (mp_parent->getType() == GUIHelpers::eType::CLAYOUT) {
if (mp_parent->getChildren().size() > 1)
mySize -= mp_parent->getChildrenSize(this);
if (mp_parent->getOrientation() == GUIHelpers::eOrientation::VERTICAL)
mySize.x = m_size.x;
if (mp_parent->getOrientation() == GUIHelpers::eOrientation::HORIZONTAL)
mySize.y = m_size.y;
}
mySize.x -= m_padding.x + m_padding.w;
mySize.y -= m_padding.y + m_padding.z;
m_pos = myPos;
m_size = mySize;
}
for (it = m_children.begin(); it < m_children.end(); it++) {
(*it)->Resize();
}
break;
case GUIHelpers::eLayout::WRAP_CONTENT:
GUIHelpers::Size size = { 0, 0 };
if (m_children.size() > 0) {
for (it = m_children.begin(); it < m_children.end(); it++) {
(*it)->Resize();
size = (*it)->getSize();
AddSize(size.x, size.y, mySize);
}
}
else {
if (mp_parent != nullptr)
m_pos = mp_parent->getCenter();
}
m_size = mySize;
break;
}
}
/*virtual*/ void cWindow::RePos()
{
std::vector<cWindow*>::iterator it;
for (it = m_children.begin(); it < m_children.end(); it++) {
(*it)->RePos();
}
if (this->getType() == GUIHelpers::eType::CLAYOUT) {
GUIHelpers::Position prtCenter = getCenter();
GUIHelpers::Position ourSet = prtCenter;
GUIHelpers::Size totalSize = { 0, 0 };
GUIHelpers::Position totalCenter = { 0, 0 };
for (it = m_children.begin(); it < m_children.end(); it++) {
totalSize += (*it)->getSize();
}
totalCenter.x = totalSize.x / 2;
totalCenter.y = totalSize.y / 2;
ourSet.x -= totalCenter.x;
ourSet.y -= totalCenter.y;
GUIHelpers::Position posSet = ourSet;
GUIHelpers::Position posNext = posSet;
for (it = m_children.begin(); it < m_children.end(); it++) {
posSet = posNext;
GUIHelpers::Padding pad = (*it)->getPadding();
GUIHelpers::Size size = (*it)->getSize(false);
if (m_orientation == GUIHelpers::eOrientation::HORIZONTAL) {
posSet.x += pad.x;
posSet.y = (pad.y - pad.z - (size.y / 2)) + prtCenter.y;
posNext = posSet;
posNext.x += size.x + pad.w;
//posNext.y = ourSet.y;
}
else {
posSet.x = (pad.x - pad.w - (size.x / 2)) + prtCenter.x;
posSet.y += pad.y;
posNext = posSet;
//posNext.x = ourSet.x;
posNext.y += size.y + pad.z;
}
(*it)->setPosition(posSet);
(*it)->RebuildPos();
}
}
}
/*virtual*/ void cWindow::RebuildPos()
{
if ((mp_parent != nullptr) && (mp_parent->getOrientation() != GUIHelpers::eOrientation::NONE)) {
GUIHelpers::Position prtPos = mp_parent->getPosition();
GUIHelpers::Size prtSize = mp_parent->getSize();
GUIHelpers::Position pos = this->getPosition();
GUIHelpers::Size size = this->getSize();
GUIHelpers::Padding pad = this->getPadding();
if (mp_parent->getOrientation() == GUIHelpers::eOrientation::HORIZONTAL) {
switch (this->getAlign()) {
default:
case GUIHelpers::eAlign::CENTER:
pos.y = mp_parent->getCenter().y - (this->getSize(false).y / 2);
break;
case GUIHelpers::eAlign::BOTTOM:
pos.y = prtSize.y - size.y;
break;
case GUIHelpers::eAlign::TOP:
pos.y = prtPos.y + pad.y;
break;
}
}
if (mp_parent->getOrientation() == GUIHelpers::eOrientation::VERTICAL) {
switch (this->getAlign()) {
default:
case GUIHelpers::eAlign::CENTER:
pos.x = mp_parent->getCenter().x - (this->getSize(false).x / 2);
break;
case GUIHelpers::eAlign::RIGHT:
pos.x = prtSize.x - size.x;
break;
case GUIHelpers::eAlign::LEFT:
pos.x = prtPos.x + pad.x;
break;
}
}
this->setPosition(pos);
}
}
/*virtual*/ const GUIHelpers::RGBA cWindow::getDebugColour() const
{
return GUIHelpers::WHITE;
}
std::vector<cWindow*>& cWindow::getChildren()
{
return m_children;
}
//private
void cWindow::AddSize( int x, int y, GUIHelpers::Size& mySize ) const
{
int& addFrom = x;
int& largestFrom = y;
int& addTo = mySize.x;
int& largestTo = mySize.y;
if (m_orientation == GUIHelpers::eOrientation::HORIZONTAL) {
addFrom = y;
largestFrom = x;
addTo = mySize.y;
largestTo = mySize.x;
}
/*We do the real work here.*/
if (largestTo < largestFrom)
largestTo = largestFrom;
addTo += addFrom;
}
void cWindow::DebugDisplay() const
{
// Debug Level 0 display nothing
// Debug Level 1 display a coloured rectangle and center pixel for each GUI element.
// Debug Level 2 display the type of GUI element
unsigned long int debugLvl = GUIEngine::cGUI::Inst().getDebugLevel();
if (debugLvl >= 1) {
SDL_Rect rect;
rect.x = m_pos.x;
rect.y = m_pos.y;
rect.w = m_pos.x + m_size.x;
rect.h = m_pos.y + m_size.y;
GUIHelpers::Position strPos = getCenter();
GUIHelpers::RGBA colour = getDebugColour();
FXEngine::cGFX::Inst().Pixel(strPos.x, strPos.y, colour);
cString str = "";
str.format("X: %d Y: %d", strPos.x, strPos.y);
FXEngine::cGFX::Inst().StringDefault(str, { strPos.x + 2, strPos.y + 2, 0, 0 }, colour);
if (debugLvl >= 2) {
SDL_Rect typePos = { 2, 2, 0, 0 };
cString type = "";
switch (getType()) {
case GUIHelpers::eType::CPANEL:
type = "Panel";
break;
case GUIHelpers::eType::CLAYOUT:
type = "Layout";
break;
case GUIHelpers::eType::CLABEL:
typePos = { -10, -10, 0, 0 };
type = "Label";
break;
default:
type = "";
}
typePos.x += m_pos.x;
typePos.y += m_pos.y;
FXEngine::cGFX::Inst().StringDefault(type, typePos, colour);
// if (debugLvl >= 3) {
// GUIHelpers::Position pos = getPosPPad();
// //GUIHelpers::Size size = getSizePPad();
// SDL_Rect box{ 0, 0, 0, 0 };
// box.x += pos.x;
// box.y += pos.y;
// box.h += pos.y + m_size.y + m_padding.y + m_padding.z;
// box.w += pos.x + m_padding.x;
//
// FXEngine::cGFX::Inst().Box(box, colour);
// }
}
FXEngine::cGFX::Inst().Rectangle(rect, colour);
}
}
@@ -0,0 +1,126 @@
#ifndef _CWINDOW_HPP_
#define _CWINDOW_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "GUIHelpers/cObject.hpp"
#include "GUIHelpers/Enums.hpp"
#include "GUIHelpers/GUIUtility.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
class EXPORT_FROM_MYDLL cWindow : public GUIHelpers::cObject
{
protected:
static const UtilityEngine::cString sNAME; /*= "windows";*/
static GUIHelpers::Position sPOSITION; /*= Position(0, 0);*/
static GUIHelpers::Size sSIZE; /*= Size(0, 0);*/
static GUIHelpers::Padding sPADDING; /*= Padding(5, 5, 5, 5);*/
static GUIHelpers::RGBA sCOLOUR; /*= { 100, 100, 100, 255 };*/
static GUIHelpers::eAlign sALIGN; /*= GUIHelpers::eAlign::CENTER;*/
static GUIHelpers::eLayout sLAYOUT; /*= FILL_PARENT*/
static GUIHelpers::eOrientation sORIENTATION; /*= GUIHelpers::eOrientation::NONE;*/
protected:
cWindow( cWindow* parent = nullptr, const signed int id = -1, const GUIHelpers::eOrientation& orientation = sORIENTATION, const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME );
public:
virtual ~cWindow();
protected:
virtual void Create( cWindow* parent = nullptr, const signed int id = -1, const GUIHelpers::eOrientation& orientation = sORIENTATION, const GUIHelpers::eAlign& align = sALIGN,
const GUIHelpers::eLayout& layout = sLAYOUT, const GUIHelpers::Position& pos = sPOSITION, const GUIHelpers::Size& size = sSIZE,
const GUIHelpers::Padding& padding = sPADDING, const cString& name = sNAME );
public:
///Functions
virtual void Display();
const bool Inside( const MathEngine::iVector2& location ) const;
void AddChild( cWindow* obj );
const bool RemoveChild( cWindow* obj );
///Sets
static void PositionDefault( const GUIHelpers::Position& pos );
static void SizeDefault( const GUIHelpers::Size& size );
static void PaddingDefault( const GUIHelpers::Padding& pad );
static void AlignDefault( const GUIHelpers::eAlign& align );
static void LayoutDefault( const GUIHelpers::eLayout& layout );
static void OrientationDefault( const GUIHelpers::eOrientation& orientation );
void setOrientation( const GUIHelpers::eOrientation& orientation = sORIENTATION );
void setAlign( const GUIHelpers::eAlign& align = sALIGN );
void setLayout( const GUIHelpers::eLayout& layout = sLAYOUT );
void setPosition( const GUIHelpers::Position& pos = sPOSITION );
void setSize( const GUIHelpers::Size& size = sSIZE );
void setPadding( const GUIHelpers::Padding& padding = sPADDING );
void setContentSize( const GUIHelpers::Size& content );
void setName( const cString& name = sNAME );
void setParent( cWindow* parent );
///Gets
const GUIHelpers::Position getCenter( const bool pad = true ) const;
const GUIHelpers::eOrientation& getOrientation() const;
const GUIHelpers::eAlign& getAlign() const;
const GUIHelpers::eLayout& getLayout() const;
const GUIHelpers::Position getPosition( const bool pad = true ) const;
const GUIHelpers::Size getSize( const bool pad = true ) const;
const GUIHelpers::Padding& getPadding() const;
const GUIHelpers::Size& getContentSize() const;
const cString& getName() const;
const GUIHelpers::Size getChildrenSize( const cWindow* ignore = nullptr );
cWindow* getParent();
virtual const GUIHelpers::eType getType() const;
virtual void Resize();
virtual void RebuildLayout( const GUIHelpers::eLayout& layout );
virtual void RePos();
virtual void RebuildPos();
virtual const GUIHelpers::RGBA getDebugColour() const;
/*protected:*/
std::vector<cWindow*>& getChildren();
private:
void Rebuild( cWindow* const parent, const GUIHelpers::eLayout& layout );
void AddSize( int x, int y, GUIHelpers::Size& mySize ) const;
void DebugDisplay() const;
private:
GUIHelpers::eOrientation m_orientation;// = GUIHelper::eOrientation::NONE;
GUIHelpers::eAlign m_align;// = GUIHelper::eAlign::CENTER;
GUIHelpers::eLayout m_layout;// = GUIHelper::eLayout::FILL_PARENT;
GUIHelpers::Position m_pos;// = POSITION;
GUIHelpers::Size m_size;// = SIZE;
GUIHelpers::Padding m_padding;// = PADDING;
GUIHelpers::Size m_content;// = m_size;
cString m_name;// = NAME;
std::vector<cWindow*> m_children;
cWindow* mp_parent;// = nullptr;
};/// END CLASS DEFINITION cBoxSizer
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CBOXSIZER_HPP_