Add project files.
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#ifndef _CTEXTURE_HPP_
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#define _CTEXTURE_HPP_
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/*** SDL Header Files ***/
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#include <SDL.h>
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/*** Custom Header Files ***/
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#include "../../VideoEngine/cImage.hpp"
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#include "../../TextTypeEngine/cText.hpp"
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/*** DLL Header File ***/
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#include "dllExport.h"
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namespace GUIHelpers {
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class EXPORT_FROM_MYDLL cTexture : public VideoEngine::cImage
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{
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public:
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cTexture();
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~cTexture();
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///Functions
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SDL_Texture* GenerateTexture( const SDL_Rect& dimensions, TextTypeEngine::cText* text = nullptr );
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private:
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};/// END CLASS DEFINITION cTexture
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}/// END NAMESPACE DEFINITION GUIEngine
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#endif/// END IFNDEF _CTEXTURE_HPP_
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