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#include "cTextButton.hpp"
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using GUIEngine::cTextButton;
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/*static*/ const cString cTextButton::sNAME = "textButton";
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cTextButton::cTextButton(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/,
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const GUIHelpers::eLayout& layout /*= GUIHelpers::eLayout::FILL_PARENT*/, const GUIHelpers::Position& pos /*= POSITION*/,
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const GUIHelpers::Size& size /*= SIZE*/, const GUIHelpers::Padding& padding /*= PADDING*/, const cString& name /*= NAME*/)
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: m_label(this, -1, text)
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{
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Create(parent, id, text, align, layout, pos, size, padding, name);
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}
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/*virtual*/ cTextButton::~cTextButton()
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{}
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///Functions
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void cTextButton::Create(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/,
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const GUIHelpers::eLayout& layout /*= GUIHelpers::eLayout::FILL_PARENT*/, const GUIHelpers::Position& pos /*= POSITION*/,
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const GUIHelpers::Size& size /*= SIZE*/, const GUIHelpers::Padding& padding /*= PADDING*/, const cString& name /*= NAME*/)
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{
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cButton::Create(parent, id, align, layout, pos, size, padding, name);
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setText(text);
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}
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//Sets
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void cTextButton::setText(const cString& text)
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{
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m_label.setText(text);
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}
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void cTextButton::setTextColour(const GUIHelpers::RGBA& colour)
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{
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m_label.setFontColour(colour);
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}
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void cTextButton::setTextSize(const unsigned long int size)
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{
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m_label.setSize(size);
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}
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///Gets
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const cString cTextButton::getText() const
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{
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return m_label.getText();
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}
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const GUIHelpers::RGBA cTextButton::getTextColour()
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{
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return m_label.getFontColour();
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}
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const unsigned long int cTextButton::getTextSize()
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{
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return m_label.getFontSize();
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}
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/*virtual*/ const GUIHelpers::eType cTextButton::getType() const
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{
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return GUIHelpers::eType::CTEXTBUTTON;
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}
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void CreateLabel()
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{}
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void GenerateImage()
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{}
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void GenerateTexture()
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{}
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