Add project files.
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#ifndef _CJOYSTICK_HPP_
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#define _CJOYSTICK_HPP_
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/*** SDL Header Files ***/
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#include <SDL.h>
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/*** Custom Header Files ***/
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#include "../EventEngine/cEvent.hpp"
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/*** DLL Header File ***/
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#include "dllExport.h"
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namespace InputEngine {
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class EXPORT_FROM_MYDLL cJoystick : public EventEngine::cEvent
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{
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public:
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cJoystick();
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virtual ~cJoystick();
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///Functions
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virtual void OnEvent(const SDL_Event& event);
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virtual void OnJoyAxis(SDL_JoystickID which, Uint8 axis, Sint16 value);
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virtual void OnJoyButtonDown(SDL_JoystickID which, Uint8 button);
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virtual void OnJoyButtonUp(SDL_JoystickID which, Uint8 button);
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virtual void OnJoyHat(SDL_JoystickID which, Uint8 hat, Uint8 value);
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virtual void OnJoyBall(SDL_JoystickID which, Uint8 ball, Sint16 xrel, Sint16 yrel);
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//Used when looking for keys that have been add to the check list
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void JoystickCheck();
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};/// END CLASS DEFINITION cJoystick
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}/// END NAMESPACE DEFINITION InputEngine
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#endif/// END IFNDEF _CJOYSTICK_HPP_
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