Add MathEngineTest and Commects and clean ups
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@@ -44,9 +44,16 @@ namespace VideoEngine {
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/* Draws the sprite to the video buffer with out positioning it */
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void DefaltDraw();
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/* Adds X to the position of the sprite */
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void AddPosX( const signed long int x );
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/* Adds Y to the position of the sprite */
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void AddPosY( const signed long int y );
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/* Adds X and Y to the position of the sprite */
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void AddPosXPosY( const signed long int x, const signed long int y );
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/* Adds X and Y to the Position of the sprite via iVector2 */
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void AddPosXPosY( const MathEngine::iVector2& addPos = MathEngine::iVector2(0, 0) );
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/* Saves the Image to the given file name and directory via cRenderer's SaveTextrue()*/
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void SaveImage( const cString& fileName, const cString& dir = "" );
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/// Sets
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