BoxSizer to Sizer
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@@ -16,7 +16,7 @@ Vector2::Vector2( const SDL_Rect& copy )
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y = float(copy.y);
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}
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Vector2& Vector2::operator=( const SDL_Rect& copy )
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Vector2& Vector2::operator = ( const SDL_Rect& copy )
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{
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x = float(copy.x);
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y = float(copy.y);
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@@ -30,7 +30,7 @@ Vector2::Vector2( const iVector2& copy )
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y = float(copy.y);
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}
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Vector2& Vector2::operator=( const iVector2& copy )
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Vector2& Vector2::operator = ( const iVector2& copy )
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{
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x = float(copy.x);
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y = float(copy.y);
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