BoxSizer to Sizer

This commit is contained in:
2018-08-15 22:04:06 -04:00
parent 353dc21750
commit bd3c111fa1
67 changed files with 369 additions and 308 deletions
@@ -5,7 +5,7 @@
using MathEngine::Vector4;
using MathEngine::iVector4;
Vector4::Vector4( const float X /*= 0.0f*/, const float Y /*= 0.0f*/, const float Z /*= 0.0f*/, const float W /*= 0.0f*/)
Vector4::Vector4( const float X /*= 0.0f*/, const float Y /*= 0.0f*/, const float Z /*= 0.0f*/, const float W /*= 0.0f*/ )
: Vector3( X, Y, Z ), w(W)
{}
@@ -17,7 +17,7 @@ Vector4::Vector4( const SDL_Rect& copy )
w = float(copy.h);
}
Vector4& Vector4::operator=( const SDL_Rect& copy )
Vector4& Vector4::operator = ( const SDL_Rect& copy )
{
x = float(copy.x);
y = float(copy.y);
@@ -35,7 +35,7 @@ Vector4::Vector4( const iVector4& copy )
w = float(copy.w);
}
Vector4& Vector4::operator=( const iVector4& copy )
Vector4& Vector4::operator = ( const iVector4& copy )
{
x = float(copy.x);
y = float(copy.y);