BoxSizer to Sizer
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@@ -47,7 +47,7 @@ namespace VideoEngine {
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SDL_Texture* SurfaceToTexture( SDL_Surface* surface );
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SDL_Surface* TextureToSurface( SDL_Texture* texture );
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void CopyTexture( SDL_Texture* src, SDL_Texture* dst, bool software = false);
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void CopyTexture( SDL_Texture* src, SDL_Texture* dst, bool software = false );
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SDL_Surface* CopySurface( SDL_Surface* src );
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