#include "cTextButton.hpp" using GUIEngine::cTextButton; /*static*/ const cString cTextButton::sNAME = "textButton"; cTextButton::cTextButton(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/, const GUIHelpers::eLayout& layout /*= GUIHelpers::eLayout::FILL_PARENT*/, const GUIHelpers::Position& pos /*= POSITION*/, const GUIHelpers::Size& size /*= SIZE*/, const GUIHelpers::Padding& padding /*= PADDING*/, const cString& name /*= NAME*/) : m_label(this, -1, text) { Create(parent, id, text, align, layout, pos, size, padding, name); } /*virtual*/ cTextButton::~cTextButton() {} ///Functions void cTextButton::Create(cWindow* parent, const signed int id, const cString& text, const GUIHelpers::eAlign& align /*= GUIHelpers::eAlign::CENTER*/, const GUIHelpers::eLayout& layout /*= GUIHelpers::eLayout::FILL_PARENT*/, const GUIHelpers::Position& pos /*= POSITION*/, const GUIHelpers::Size& size /*= SIZE*/, const GUIHelpers::Padding& padding /*= PADDING*/, const cString& name /*= NAME*/) { cButton::Create(parent, id, align, layout, pos, size, padding, name); setText(text); } //Sets void cTextButton::setText(const cString& text) { m_label.setText(text); } void cTextButton::setTextColour(const GUIHelpers::RGBA& colour) { m_label.setFontColour(colour); } void cTextButton::setTextSize(const unsigned long int size) { m_label.setSize(size); } ///Gets const cString cTextButton::getText() const { return m_label.getText(); } const GUIHelpers::RGBA cTextButton::getTextColour() { return m_label.getFontColour(); } const unsigned long int cTextButton::getTextSize() { return m_label.getFontSize(); } /*virtual*/ const GUIHelpers::eType cTextButton::getType() const { return GUIHelpers::eType::CTEXTBUTTON; } void CreateLabel() {} void GenerateImage() {} void GenerateTexture() {}