#include "cLayout.hpp" using GUIEngine::cLayout; /*static*/ const cString cLayout::sNAME = "layout"; /*static*/ const GUIHelpers::eOrientation cLayout::sORIENTATION = GUIHelpers::eOrientation::VERTICAL; cLayout::cLayout(cWindow* parent, const signed int id, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/, const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/, const GUIHelpers::Padding& padding /*= sPADDING*/, const cString& name /*= sNAME*/) { Create(parent, id, orientation, align, layout, pos, size, padding, name); } /*virtual*/ cLayout::~cLayout() {} /// Functions /*virtual*/ void cLayout::Create(cWindow* parent, const signed int id, const GUIHelpers::eOrientation& orientation /*= sORIENTATION*/, const GUIHelpers::eAlign& align /*= sALIGN*/, const GUIHelpers::eLayout& layout /*= sLAYOUT*/, const GUIHelpers::Position& pos /*= sPOSITION*/, const GUIHelpers::Size& size /*= sSIZE*/, const GUIHelpers::Padding& padding/* = sPADDING*/, const cString& name /*= sNAME*/) { GUIHelpers::eOrientation ori = orientation; if (ori == GUIHelpers::eOrientation::DEFAULT_ORIENTATION) ori = sORIENTATION; cWindow::Create(parent, id, ori, align, layout, pos, size, padding, name); if (this->getParent() != nullptr) { this->getParent()->AddChild(this); } } /*virtual*/ void cLayout::Display() { cWindow::Display(); } /// Set /// Get /*virtual*/ const GUIHelpers::eType cLayout::getType() const { return GUIHelpers::eType::CLAYOUT; } /*virtual*/ const GUIHelpers::RGBA& cLayout::getDebugColour() const { return GUIHelpers::BLUE; }