#include "ImageFileTest.hpp" #include "../UTest/UTest.hpp" /*** TrooperEngine DLL Header Files ***/ #include "TrooperEngine.hpp" using VideoEngine::cImageFile; using VideoEngine::cSprite; void ImageFileTest() { /// cImageFile printf("\nTesting cImageFile -----\n\n"); UTest u("cImageFile"); cImageFile* image = new cImageFile("ImageTest.bmp"); //u.test() //image->SaveImage("ImageTestSaved.bmp"); //cSprite* sprite = new cSprite(&image); //sprite->Draw(); u.report(); }