#ifndef _CTEXTINPUT_HPP_ #define _CTEXTINPUT_HPP_ /*** SDL Header Files ***/ #include /*** Custom Header Files ***/ #include "cKeyboard.hpp" /*** DLL Header File ***/ #include "dllExport.h" /*** Custom Header Files ***/ #include "../UtilityEngine/cString.hpp" using UtilityEngine::cString; namespace InputEngine { /* Singleton */ class EXPORT_FROM_MYDLL cTextInput : public cKeyboard { public: cTextInput(); cTextInput( const cTextInput& copy ); virtual ~cTextInput(); ///Functions /* */ virtual void KeyboardCheck( const SDL_Event& event ); /* Clears out the Text */ void ClearText(); ///Sets void setText( const cString& text ); ///Gets const cString& getText() const; private: const char UnicodeValue( const SDL_Event& event ); private: cString m_text;// = "" bool m_caps;// = false bool m_shift;// = false // magic numbers courtesy of SDL docs const unsigned long int INTERNATIONAL_MASK;// = 0xFF80 const unsigned long int UNICODE_MASK;// = 0x7F };/// END CLASS DEFINITION cTextInput }/// END NAMESPACE DEFINITION InputEngine #endif/// END IFNDEF _CTEXTINPUT_HPP_