#ifndef _CSCOREBOARD_HPP_ #define _CSCOREBOARD_HPP_ /*** TrooperEngine DLL Header Files ***/ #include "TrooperEngine.hpp" /*** Custom Header Files ***/ using UtilityEngine::cString; namespace Equipment { class cScoreBoard { public: cScoreBoard(); ~cScoreBoard(); ///Functions void Score( const unsigned long int player = 1 ); private: private: unsigned long int m_player1Score;// = 0 unsigned long int m_player2Score;// = 0 };/// END CLASS DEFINITION cScoreBoard }/// END NAMESPACE DEFINITION Equipment #endif/// END IFNDEF _CSCOREBOARD_HPP_