#ifndef _GUIUTILITY_HPP_ #define _GUIUTILITY_HPP_ /*** SDL Header Files ***/ #include /*** Custom Header Files ***/ #include "../../MathEngine/iVector/iVector2.hpp" #include "../../MathEngine/iVector/iVector4.hpp" namespace GUIHelpers { typedef struct MathEngine::iVector2 Size, Position; typedef struct MathEngine::iVector4 Padding; typedef struct SDL_Colour RGBA; typedef struct SDL_Rect Area; static const RGBA WHITE = { 255,255,255,255 }; static const RGBA RED = { 255, 0, 0, 255 }; static const RGBA GREEN = { 0, 255, 0, 255 }; static const RGBA BLUE = { 0, 0, 255, 255 }; }/// END NAMESPACE DEFINITION GUIHelpers #endif/// END IFNDEF _GUIUTILITY_HPP_