#ifndef _CMENUUP_HPP_ #define _CMENUUP_HPP_ /*** TrooperEngine DLL Header Files ***/ #include "TrooperEngine.hpp" /*** Custom Header Files ***/ #include "../cMainMenu.hpp" namespace Input { class cMenuUp : public InputEngine::cKey { public: cMenuUp( SDL_Keycode key, MainMenu::cMainMenu** menu ); //cMenuUp( const cMenuUp& copy ); ~cMenuUp(); ///Funtions /* Call if the key is pressed */ void KeyPress(); /* Call if the key is up */ void KeyUP(); /* Call if the key is down */ void KeyDown(); private: private: MainMenu::cMainMenu** mpp_menu; };/// END CLASS DEFINITION cMenuUp }/// END NAMESPACE DEFINITION Input #endif/// END IFNDEF _CMENUUP_HPP_