#include "cButtonEvent.hpp" #include "../../MathEngine/cInside.hpp" using GUIEventEngine::cButtonEvent; /// protected: cButtonEvent::cButtonEvent( const unsigned int id ) : cGUIEvent(GUIHelpers::eEventType::BUTTON, id) {} /*virtual*/ cButtonEvent::~cButtonEvent() {} /// public: /*virtual*/ void cButtonEvent::OnLButtonDown( int mX, int mY ) { // if (MathEngine::cInside::isInside(mX, mY, m_button->getArea()) == true) // ; }