Files
SDLPongCPP/TrooperEngineDLL/TrooperEngine/GUIEngine/GUIEventEngine/cGUIEventHandler.hpp
T

41 lines
830 B
C++

#ifndef _CGUIEVENTHANDLER_HPP_
#define _CGUIEVENTHANDLER_HPP_
/*** C++ STL Files ***/
#include <vector>
/*** Custom Header Files ***/
#include "../GUIHelpers/Enums.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
#include "cGUIEvent.hpp"
namespace GUIEventEngine {
class EXPORT_FROM_MYDLL cGUIEventHandler
{
public:
cGUIEventHandler();
virtual ~cGUIEventHandler();
bool operator == (const cGUIEventHandler& other);
/// Functions
virtual void CheckEvents();
void AddEvents( GUIEventEngine::cGUIEvent* event );
/// Sets
/// Gets
std::vector<GUIEventEngine::cGUIEvent*>& getEvents();
private:
/// Variables
std::vector<GUIEventEngine::cGUIEvent*> m_events;
};/// END CLASS DEFINITION cGUIEvent
}/// END NAMESPACE DEFINITION GUIEventEngine
#endif/// END IFNDEF _CGUIEVENTHANDLER_HPP_