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SDLPongCPP/.svn/pristine/1e/1ec02a26e379f6efacc72836610e3f43acd69720.svn-base
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2018-06-25 21:48:45 -04:00

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#ifndef _IVECTOR3_HPP_
#define _IVECTOR3_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header File ***/
#include "iVector2.hpp"
namespace MathEngine {
struct Vector3;
struct EXPORT_FROM_MYDLL iVector3 : public iVector2
{
iVector3( const int X = 0, const int Y = 0, const int Z = 0);
iVector3( const iVector2& copy );
iVector3( const SDL_Rect& copy );
iVector3& operator=( const SDL_Rect& copy );
bool operator==( const SDL_Rect& other ) const;
iVector3( const Vector3& copy );
iVector3& operator=( const Vector3& copy );
bool operator==( const iVector3& other ) const;
int z;
};/// END STRUCT DEFINITION iVector3
}/// END NAMESPACE DEFINITION MathEngine
#endif/// END IFNDEF _IVECTOR3_HPP_