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SDLPongCPP/.svn/pristine/a5/a527221820f785e80663f427b1781b3f2216f1cf.svn-base
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2018-06-25 21:48:45 -04:00

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#include "cImage.hpp"
/*** Custom Header Files ***/
#include "cRenderer.hpp"
#include "../UtilityEngine/cUtility.hpp"
using VideoEngine::cImage;
using UtilityEngine::cUtility;
cImage::cImage( const cString& dir /*= ""*/, const cString& filename /*= ""*/, const bool transparent /*= false*/,
const unsigned char red /*= 0*/, const unsigned char blue /*= 0*/, const unsigned char green /*= 255*/,
const unsigned char translevel /*= 255*/)
: mp_texture(nullptr), m_dir(dir), m_fileName(filename), m_transparent(transparent),
m_transRed(red), m_transBlue(blue), m_transGreen(green), m_transLevel(translevel)
{
if (m_fileName != (char*)"")
LoadImage();
if (mp_texture != nullptr)
TransparentSetup();
}
cImage::cImage( SDL_Surface* surface )
: mp_texture(nullptr), m_dir(""), m_fileName(""), m_transparent(false),
m_transRed(0), m_transBlue(0), m_transGreen(255), m_transLevel(255)
{
setImage(surface);
}
cImage::cImage( SDL_Texture* texture )
: mp_texture(nullptr), m_dir(""), m_fileName(""), m_transparent(false),
m_transRed(0), m_transBlue(0), m_transGreen(255), m_transLevel(255)
{
setImage(texture);
}
cImage::cImage( const cImage& copy, const bool surfaceCopy /*= true*/)
: mp_texture(nullptr), m_dir(copy.getDir()),
m_fileName(copy.getFileName()), m_transparent(copy.getTransparent()), m_transRed(copy.getRedTrans()),
m_transBlue(copy.getBlueTrans()), m_transGreen(copy.getGreenTrans()), m_transLevel(copy.getLevelTrans())
{
if (surfaceCopy == true)
mp_texture = copy.getImage();
}
cImage::~cImage()
{
UnloadImage();
}
///Functions
void cImage::SaveImage( const cString& fileName, const cString& dir /*= ""*/ )
{
cRenderer::Inst().SaveTexture( mp_texture, fileName, dir );
}
const cImage* cImage::NewImage( SDL_Rect& area ) const
{
cImage* rtn = new cImage(*this, false);
SDL_Texture* tempTexture = cRenderer::Inst().NewTexture(area.w, area.h, SDL_TEXTUREACCESS_TARGET);
if (tempTexture != nullptr) {
cRenderer::Inst().RenderToTexture(tempTexture, nullptr, mp_texture, &area);
rtn->setImage(tempTexture);
} else
cUtility::Inst().Message("No texture created.", __AT__);
/*SDL_Surface* tempsurface = SDL_CreateRGBSurface(cVideo::Instance().getVideoSettings(), area.w, area.h, cVideo::Instance().getColour(),
mp_texture->format->Rmask, mp_texture->format->Gmask, mp_texture->format->Bmask, mp_texture->format->Amask);
cVideo::Instance().Render(tempsurface, nullptr, mp_texture, &area);
rtn->setImage(tempsurface);*/
return rtn;
}
///Sets
void cImage::setDir( const cString& dir )
{
m_dir = dir;
}
void cImage::setFileName( const cString& filename )
{
m_fileName = filename;
LoadImage();
}
void cImage::setFileNameandDir( const cString& filename, const cString& dir /*= ""*/ )
{
setDir(dir);
setFileName(filename);
}
void cImage::setTransparent( const bool transparent /*= true*/ )
{
m_transparent = transparent;
TransparentSetup();
}
void cImage::setColourTrans( const unsigned char red /*= 0*/, const unsigned char blue /*= 0*/, const unsigned char green /*= 255*/ )
{
m_transRed = red;
m_transBlue = blue;
m_transGreen = green;
TransparentSetup();
}
void cImage::setLevelTrans( const unsigned char translevel /*= 255*/ )
{
m_transLevel = translevel;
}
///Gets
SDL_Surface* cImage::getSurface() const
{
return cRenderer::Inst().TextureToSurface(mp_texture);
}
SDL_Texture* cImage::getImage() const
{
return mp_texture;
}
const unsigned long int cImage::getWidth() const
{
unsigned long int w = 0;
unsigned long int h = 0;
getWH(w, h);
return w;
}
const unsigned long int cImage::getHeight() const
{
unsigned long int w = 0;
unsigned long int h = 0;
getWH(w, h);
return h;
}
const SDL_Rect cImage::getWH() const
{
unsigned long int w = 0;
unsigned long int h = 0;
getWH(w, h);
SDL_Rect rtn = { 0, 0, (int)w, (int)h};
return rtn;
}
void cImage::getWH( unsigned long int& w, unsigned long int& h ) const
{
int width = 0;
int height = 0;
if (mp_texture != nullptr)
if (SDL_QueryTexture(mp_texture, nullptr, nullptr, &width, &height) < 0)
cUtility::Inst().Message("Unable to get Width or Height. SDL_QueryTexture:", __AT__, cUtility::eTypeSDL::SDL);
w = width;
h = height;
}
const cString cImage::getDir() const
{
return m_dir;
}
const cString cImage::getFileName() const
{
return m_fileName;
}
const bool cImage::getTransparent() const
{
return m_transparent;
}
void cImage::getColourTrans( unsigned char& red, unsigned char& blue, unsigned char& green ) const
{
red = m_transRed;
blue = m_transBlue;
green = m_transGreen;
}
const unsigned char cImage::getRedTrans() const
{
return m_transRed;
}
const unsigned char cImage::getBlueTrans() const
{
return m_transBlue;
}
const unsigned char cImage::getGreenTrans() const
{
return m_transGreen;
}
const unsigned char cImage::getLevelTrans() const
{
return m_transLevel;
}
//protected:
void cImage::setImage( SDL_Surface* surface )
{
UnloadImage();
mp_texture = cRenderer::Inst().SurfaceToTexture(surface);
SDL_FreeSurface(surface);
}
void cImage::setImage( SDL_Texture* texture )
{
UnloadImage();
mp_texture = texture;
}
///private
///Functions
void cImage::TransparentSetup()
{
if( (m_transparent == true) && (mp_texture != nullptr) ) {
if ((SDL_SetTextureColorMod(mp_texture, m_transRed, m_transGreen, m_transBlue) | SDL_SetTextureAlphaMod(mp_texture, m_transLevel)) < 0)
cUtility::Inst().Message("Unable to set Transparent. SDL_SetTextureColorMod:", __AT__, cUtility::eTypeSDL::SDL);
}
//LoadImage();
}
void cImage::LoadImage()
{
UnloadImage();
SDL_Texture* tempText = nullptr;
if (m_fileName != "")
{
cString temp = m_dir + m_fileName;
if ((tempText = IMG_LoadTexture( cRenderer::Inst().getRenderer(), temp.c_str() )) == nullptr)
cUtility::Inst().Message("Unable to load necessary image file. " + temp + " IMG_LoadTexture():", __AT__, cUtility::eTypeSDL::IMAGE);
}
}
void cImage::UnloadImage()
{
if (mp_texture != nullptr)
{
SDL_DestroyTexture(mp_texture);
mp_texture = nullptr;
}
}