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SDLPongCPP/SDLPongCPP/Game/MainMenu/Input/cMenuUp.hpp
T
2018-06-25 21:48:45 -04:00

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681 B
C++

#ifndef _CMENUUP_HPP_
#define _CMENUUP_HPP_
/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"
/*** Custom Header Files ***/
#include "../cMainMenu.hpp"
namespace Input {
class cMenuUp : public InputEngine::cKey
{
public:
cMenuUp( SDL_Keycode key, MainMenu::cMainMenu** menu );
//cMenuUp( const cMenuUp& copy );
~cMenuUp();
///Funtions
/* Call if the key is pressed */
void KeyPress();
/* Call if the key is up */
void KeyUP();
/* Call if the key is down */
void KeyDown();
private:
private:
MainMenu::cMainMenu** mpp_menu;
};/// END CLASS DEFINITION cMenuUp
}/// END NAMESPACE DEFINITION Input
#endif/// END IFNDEF _CMENUUP_HPP_