Files
SDLPongCPP/TrooperEngineDLL/TrooperEngine/MathEngine/cRandom.hpp
T

33 lines
711 B
C++

#ifndef _CRANDOM_HPP_
#define _CRANDOM_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** DLL Header File ***/
#include "dllExport.h"
namespace MathEngine {
/* Singleton */
class EXPORT_FROM_MYDLL cRandom
{
private:
cRandom();
~cRandom();
public:
/// Functions
static cRandom& Inst();
static void Delete();
const bool Setup() const;
const unsigned long int Rand( const unsigned long int max, const unsigned long int min = 0 ) const;
const float Rand( const float max, const float min = 0.0f ) const;
private:
/// Variables
static cRandom* sp_inst;/// = nullptr
};/// END CLASS DEFINITION cRandom
}/// END NAMESPACE DEFINITION MathEngine
#endif/// END IFNDEF _CRANDOM_HPP_