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SDLPongCPP/TrooperEngineDLL/TrooperEngine/GUIEngine/cGUI.hpp
T

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C++

#ifndef _CGUI_HPP_
#define _CGUI_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** Custom Header Files ***/
#include "../TextTypeEngine/cFont.hpp"
#include "../MathEngine/iVector/iVector4.hpp"
#include "cWindow.hpp"
//#include "cPanel.hpp"
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header Files ***/
#include "../UtilityEngine/cString.hpp"
#include "../MathEngine/iVector/iVector2.hpp"
using UtilityEngine::cString;
namespace GUIEngine {
/* Singleton */
class EXPORT_FROM_MYDLL cGUI
{
private:
cGUI();
~cGUI();
public:
enum EXPORT_FROM_MYDLL eGUIEventType: unsigned int
{
MouseButton1 = 0,
MouseButton2,
MouseButton3,
Keyboard
};
/// Functions
static cGUI& Inst();
static void Delete();
const bool Initialize( const cString& filename, const cString& dir = "", const unsigned long int size = 16 );
void Event( const MathEngine::iVector2& location, const eGUIEventType& type );
const MathEngine::iVector2 DisplayArea() const;
void AddObject( GUIEngine::cWindow* obj );
std::vector<GUIEngine::cWindow*>& GetObjects();
void Display();
/// Sets
void setDebugLevel( const unsigned long int debugLevel );
void setFont( TextTypeEngine::cFont* font );
void setFont( const cString& filename, const cString& dir = "", const unsigned long int size = 16 );
void setTextColour( const GUIHelpers::RGBA& colour );
void setTextColour( const unsigned long int red = 0, const unsigned long int green = 0, const unsigned long int blue = 0 );
void setPadding( const GUIHelpers::Padding& padding );
void setPadding( const unsigned int top = 5, const unsigned int right = 5, const unsigned int bottom = 5, const unsigned int left = 5 );
void setAlign( const GUIHelpers::eAlign& align = GUIHelpers::eAlign::CENTER );
/// Gets
const unsigned long int getDebugLevel() const;
TextTypeEngine::cFont* getFont();
const GUIHelpers::RGBA& getTextColour() const;
void getTextColour( unsigned long int& red, unsigned long int& green, unsigned long int& blue ) const;
const GUIHelpers::Padding& getPadding() const;
void getPadding( unsigned int& top, unsigned int& right, unsigned int& bottom, unsigned int& left ) const;
const GUIHelpers::eAlign& getAlign() const;
const bool IsInit() const;
private:
/// Variables
static cGUI* sp_inst;/// = nullptr
unsigned long int m_debugLevel;/// = 0
bool m_inited;/// = false
/* default GUI font */
TextTypeEngine::cFont* mp_font;/// = nullptr
/* default GUI text colour black*/
//GUIHelpers::RBGA m_textColour;// = { 0, 0, 0 }
/* default GUI padding */
//GUIHelpers::Padding m_padding;// = { 5, 5, 5, 5 }
/* default GUI align */
//GUIHelpers::eAlign m_align;// = GUIHelpers::eAlign::CENTER
std::vector<GUIEngine::cWindow*> m_children;
};/// END CLASS DEFINITION cGUI
}/// END NAMESPACE DEFINITION GUIEngine
#endif/// END IFNDEF _CGUI_HPP_