Files
2018-08-15 22:04:06 -04:00

29 lines
584 B
C++

#ifndef _VECTOR2_HPP_
#define _VECTOR2_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** DLL Header File ***/
#include "dllExport.h"
namespace MathEngine {
struct iVector2;
struct EXPORT_FROM_MYDLL Vector2
{
Vector2( const float X = 0.0f, const float Y = 0.0f );
Vector2( const SDL_Rect& copy );
Vector2& operator = ( const SDL_Rect& copy );
Vector2( const iVector2& copy );
Vector2& operator = ( const iVector2& copy );
float x;
float y;
};/// END STRUCT DEFINITION Vector2
}/// END NAMESPACE DEFINITION MathEngine
#endif/// END IFNDEF _VECTOR2_HPP_