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SDLPongCPP/TrooperEngineDLL/TrooperEngine/MathEngine/cRandom.hpp
T

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1.2 KiB
C++

#ifndef _CRANDOM_HPP_
#define _CRANDOM_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** DLL Header File ***/
#include "dllExport.h"
namespace MathEngine {
/* Singleton */
class EXPORT_FROM_MYDLL cRandom
{
private:
cRandom();
~cRandom();
public:
/// Functions
static cRandom& Inst();
static void Delete();
const bool Setup() const;
/* Gives you a Random Integer less then or equal to max and more then or equal to min */
const unsigned long int Rand( const unsigned long int max, const unsigned long int min = 0 ) const;
/* Gives you a Random float less then or equal to max and more then or equal to min */
const float Rand( const float max, const float min = 0.0f ) const;
/* Gives you a Random double less then or equal to max and more then or equal to min */
const double Rand(const double max, const double min = 0.0f) const;
/* Gives you a Random long double less then or equal to max and more then or equal to min */
const long double Rand(const long double max, const long double min = 0.0f) const;
private:
/// Variables
static cRandom* sp_inst;/// = nullptr
};/// END CLASS DEFINITION cRandom
}/// END NAMESPACE DEFINITION MathEngine
#endif/// END IFNDEF _CRANDOM_HPP_