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2018-06-25 21:48:45 -04:00

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#ifndef _CQUITBUTTON_HPP_
#define _CQUITBUTTON_HPP_
/*** SDL Header Files ***/
#include "SDL.h"
/*** TrooperEngine DLL Header Files ***/
#include "TrooperEngine.hpp"
/*** Custom Header Files ***/
#include "../cCourt.hpp"
namespace Input {
class cQuitButton : public InputEngine::cKey
{
public:
cQuitButton( SDL_Keycode key, Equipment::cCourt** court);
virtual ~cQuitButton();
///Funtions
/* Call if the key is pressed */
void KeyPress();
/* Call if the key is up */
void KeyUP();
/* Call if the key is down */
void KeyDown();
private:
private:
Equipment::cCourt** mpp_court;//
};/// END CLASS DEFINITION cQuitButton
}/// END NAMESPACE DEFINITION Input
#endif/// END IFNDEF _CQUITBUTTON_HPP_