39 lines
631 B
Plaintext
39 lines
631 B
Plaintext
#include "Vector2.hpp"
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/*** Custom Header File ***/
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#include "../iVector/iVector2.hpp"
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using MathEngine::Vector2;
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using MathEngine::iVector2;
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Vector2::Vector2( const float X /*= 0.0f*/, const float Y /*= 0.0f*/ )
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: x(X), y(Y)
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{};
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Vector2::Vector2( const SDL_Rect& copy )
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{
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x = float(copy.x);
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y = float(copy.y);
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}
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Vector2& Vector2::operator=( const SDL_Rect& copy )
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{
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x = float(copy.x);
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y = float(copy.y);
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return *this;
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}
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Vector2::Vector2( const iVector2& copy )
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{
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x = float(copy.x);
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y = float(copy.y);
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}
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Vector2& Vector2::operator=( const iVector2& copy )
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{
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x = float(copy.x);
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y = float(copy.y);
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return *this;
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} |