Files
SDLPongCPP/TrooperEngineDLL/TrooperEngine/MathEngine/Vector/Vector4.hpp
T
2018-08-15 22:04:06 -04:00

31 lines
693 B
C++

#ifndef _VECTOR4_HPP_
#define _VECTOR4_HPP_
/*** SDL Header Files ***/
#include <SDL.h>
/*** DLL Header File ***/
#include "dllExport.h"
/*** Custom Header File ***/
#include "Vector3.hpp"
namespace MathEngine {
struct iVector4;
struct EXPORT_FROM_MYDLL Vector4 : public Vector3
{
Vector4( const float X = 0.0f, const float Y = 0.0f, const float Z = 0.0f, const float W = 0.0f );
Vector4( const SDL_Rect& copy );
Vector4& operator = ( const SDL_Rect& copy );
Vector4( const iVector4& copy );
Vector4& operator = ( const iVector4& copy );
float w;
};/// END STRUCT DEFINITION Vector4
}/// END NAMESPACE DEFINITION MathEngine
#endif/// END IFNDEF _VECTOR4_HPP_