Files
SDLPongCPP/TrooperEngineDLL/TrooperEngine/MathEngine/Vector/Vector3.cpp
T
2018-08-15 22:04:06 -04:00

43 lines
751 B
C++

#include "Vector3.hpp"
/*** Custom Header File ***/
#include "../iVector/iVector3.hpp"
using MathEngine::Vector3;
using MathEngine::iVector3;
Vector3::Vector3( const float X /*= 0.0f*/, const float Y /*= 0.0f*/, const float Z /*= 0.0f*/ )
: Vector2( X, Y ), z(Z)
{}
Vector3::Vector3( const SDL_Rect& copy )
{
x = float(copy.x);
y = float(copy.y);
z = float(copy.w);
}
Vector3& Vector3::operator = ( const SDL_Rect& copy )
{
x = float(copy.x);
y = float(copy.y);
z = float(copy.w);
return *this;
}
Vector3::Vector3( const iVector3& copy )
{
x = float(copy.x);
y = float(copy.y);
z = float(copy.z);
}
Vector3& Vector3::operator = ( const iVector3& copy )
{
x = float(copy.x);
y = float(copy.y);
z = float(copy.z);
return *this;
}